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  1. Voting Guidelines Teams were tasked with writing three mashup arrangements of two songs each, one from a Mega Man game and the other from a Mega Man Successor game. In order to make your vote, listen to the remixes and, for each pair, choose the remix that fulfills the following criteria (listed in order of importance): The remix arranges both source tunes in an interesting and identifiable way into one cohesive piece of music. The remix is well-produced within the conventions of the genre. The remix is enjoyable to listen to. Stream the remixes via Soundcloud or Download the Round 2 Remix Pack (MP3). For your reference, here are the source tunes for Round 2. Mega Man 4 vs. Gravity Circuit Pharaoh Man Theme of Ray (Optic Circuit) Mega Man X4 vs. Mighty Gunvolt Burst Cyber Space Beyond the Watery Vortex Mega Man Zero 4 vs. 30XX Ciel d'aube Slave to Duty (Midgard Boss 1)
    10 points
  2. 🦇 Ahhhhhhh, yes. . . 'Tis the time, my children -- The Witching Hour *(GMT)! 🦇 Gather 'round!--for the Oogie Boogie Man has come to me bearing gifts on this eventful All Hallows' Eve! 🎃 It is (a)live, my darlings! The first ever 'Unofficial' An OverClocked Halloween, Volume I! 🪦 https://overclockedhalloween.boo/ 🪦 Get it now while it's *F R E S H* from the witches' brew, empowered by the fires of Hell and Brimstone!!! 😈 Have it in the background for your sordid partying affairs! Groove away the blasted day on-through till the dead of night with these wonderful tunes! I'd like to thank everyone who believed in this project: helped out, made the website, endorsed it, made their tracks for it (and placed them trustingly and lovingly into my claws to help produce and master), AND (lastly but not least-ly) those of **YOU** who're downloading the .zip folder *RIGHT NOW* and partaking of the treats (and tricks) this marvelous day! 🧡🌹 Thank you so, so much, from the bottom of my hearts (all three of them!!); have a lovely Halloween, and I look forward to spreading the spooky cheer next autumnal season, October 2026! ENJOY--and remember kids: "don't ever invite a vampire into your house, you silly [humans]. It renders you powerless!" 💀
    8 points
  3. (Bit late, but The Coop had a point.) 🦇 Ahhhhhhh, yes. . . 'Tis the time, my children -- The Witching Hour *(GMT)! 🦇 Gather 'round!--for the Oogie Boogie Man has come to me bearing gifts on this eventful All Hallows' Eve! 🎃 It is (a)live, my darlings! The first ever 'Unofficial' An OverClocked Halloween, Volume I! 🪦 https://overclockedhalloween.boo/ 🪦 Get it now while it's *F R E S H* from the witches' brew, empowered by the fires of Hell and Brimstone!!! 😈 Have it in the background for your sordid partying affairs! Groove away the blasted day on-through till the dead of night with these wonderful tunes! I'd like to thank everyone who believed in this project: helped out, made the website, endorsed it, made their tracks for it (and placed them trustingly and lovingly into my claws to help produce and master), AND (lastly but not least-ly) those of **YOU** who're downloading the .zip folder *RIGHT NOW* and partaking of the treats (and tricks) this marvelous day! 🧡🌹 Thank you so, so much, from the bottom of my hearts (all three of them!!); have a lovely Halloween, and I look forward to spreading the spooky cheer next autumnal season, October 2026! ENJOY--and remember kids: "don't ever invite a vampire into your house, you silly [humans]. It renders you powerless!" 💀
    6 points
  4. Fantastic round 1. Very impressed with what came out. Looking forward to the future rounds.
    4 points
  5. Amen. Highlight of the round for me :)
    4 points
  6. This is definitely "..oops! All Bangers" In particular shout outs to Dyluck and CW for doing what I love to do and do cheesy vocals over Mega Man Music.
    4 points
  7. Here's to the first of (hopefully) many Halloween album volumes to come! Thank you for putting the project together and sharing it with the world.
    3 points
  8. Hey all! I'm not on either team this time but wanted to stick my notes in writing somewhere: Калинка Cool proggy/post-rock opening, good vibe to start GSM4 on. Sounds like seph did a ton of overdubs. Ending is also cute and well thought-out. I Wish I Wish I can see people wishing the sources were more dominant but this is my second-favorite one for this round. Not sure who did what (I'm not familiar with Oscar/Atcero's styles) but it does a lot with a little* and I love the Satisfaction/VN-sounding portamento saws. Burning Obsession Perfect "fire stage" intro with the guitar trills and toms. Thought josh did these drums at first. Heard Queen did the mixing, sounds great. The bridge being tongue-in-cheek is really funny and Weeks' range works good for the X VA. Only real critique is that I think it could either be a little more punk/sludgy or a little more Broadway; as-is the backing track sounds almost surf rock at points splitting the difference. Vulcan's Doorstep Was expecting this to turn into full-fidelity psytrance at some point but kind of glad it didn't; JSA's writing with Xaleph's mixing/perfectionism is a great combo, reminds me of Project S-11 in some places. Specifically wrote down that the bass at 1:44 and Rocket Hideout-sounding foley at 2:08 are cool. Vile Circuitry Think this is my favorite one of the round. Seph(?)'s vocal foley at the start is funny but this one is really technically impressive. The almost djent-y rhythms and stuff in the second half help spice it up. I heard yami did the mixing - I'm not familiar with their style yet but it's a great start for mixing metal, the kicks around the 3 min mark are super aggressive. A Vile Medley Weil and Wave are both crazy sources - surprised neither team just called it Weilwave. Medley is really, really well-produced, to the point that I think it would have trounced anything from GSM3 Round 1. It's lush but not muddy. cammy's sax kicking in is comparable to Weeks' soprano coming in for Sakura Wa Karenai during GSM3. In practice this track has everything I'd want out of a jazz/funk mix, but I'm leaning slightly towards Circuitry, just because I'm familiar with seph's workflow and know he would have sunk a ton of time into doing those guitar overdubs/countermelodies for like 4 minutes straight. Hemo's debut on the keys is cool too - they're slightly too humanized imo, but a really strong opener and again, production is crazy across the board. --- Overall notes It's fun seeing the genres/production of each GSM based on who's playing. GSM2 leaned a lot more electronica, GSM3 was weirdly super consistent with longform pop/rock tracks. It was fun for 3, but I don't think 18 four- to five-minute tracks is sustainable or a normal expectation for every GSM. *The tracks being shorter but "burning brighter" for 4 gives it more room for stuff like I Wish I Wish to exist. I wouldn't really describe 4 as anything but "experimental" genre-wise so far but it'll be cool to see teams find more niches round-by-round. Also, just a suggestion for Team Mega Man - do something Splatoony! Get seph or someone to do some wobbly resonant synths and it splits the difference between the punk instrumentation and the more "aristocratic", un-filtered vocals on Burning Obsession.
    3 points
  9. We love a little Licc every now and again 😂
    3 points
  10. Still proud for contributing to that song via bell synths hehe Also I may have put... too many Lickitungs in the MIDI...
    3 points
  11. We are three days out from Halloween! I am pleased to announce that almost everyone has approved of their final tracks, and the track-list itself has been approved, and I also have the front and back covers for Vol. 1 fully done! :D Now it's time to get that website done up! ♥
    3 points
  12. 2 points
  13. I'm baffled there are not tons of remixes from this game on the site, the songs are all so catchy.
    2 points
  14. Howdy, here's my track. The source is Kirby's Epic Yarn - Snowy Fields https://drive.google.com/file/d/1XhjH2RCEQ1ECXwpORlO01gn2Z5UIwJpx/view?usp=sharing There's a nonzero chance I'll send a tweaked version down the line but mentally it's good to get this off my plate by sending this verison.
    2 points
  15. You already know Josh and I are down - we’ll be mashing AQA from Fusion with Heart of Fire from Castlevania Aria of Sorrow
    2 points
  16. This will indeed become an annual album (classic, hopefully like AOCC). :) I will do my utmost to ensure it continues long after this year. ♡ Hope you enjoy it!
    2 points
  17. Hey! Kinda weird to post a comment on my own track, but there's just a couple things I wanted to respond to from what was said by the judges. First, @Chimpazilla the fact that you assumed this was @jnWake's own arrangement was like... one of the biggest compliments I got in a long while 🥰 You are right on how the original source totally fits his style, tho, and that's why I called him for keys. Also to @Hemophiliac, you are right on that more stuff could be added after the outro and voice clips. I can totally imagine more action coming, with the initial riff along with some drum hits caving the path for a somewhat funky section and then having a solos duet between guitars and keys. I note that for a potential future versions if everyone else involved agrees (maybe just toying on my own DAW with the additional stuff and then @minusworld adding the extra parts on his own mix project). And in general, thanks all 3 judges for the nice comments! I was quite discouraged after the first rejected track because that one was too much personal in many ways, so I'll consider submitting more tracks like this that, while proud of them, aren't that important in a personal/emotional level. In fact I was already toying with the idea of submitting the track 5 from the same Phantasia tribute album, which has a very similar lineup.
    2 points
  18. I'm having the strangest sense of deja vu right now 😛
    2 points
  19. Voting Guidelines Teams were tasked with writing three mashup arrangements of two songs each, one from a Mega Man game and the other from a Mega Man Successor game. In order to make your vote, listen to the remixes and, for each pair, choose the remix that fulfills the following criteria (listed in order of importance): The remix arranges both source tunes in an interesting and identifiable way into one cohesive piece of music. The remix is well-produced within the conventions of the genre. The remix is enjoyable to listen to. Stream the remixes via Soundcloud or Download the Round 1 Remix Pack (MP3). For your reference, here are the source tunes for Round 1. Mega Man 4 vs. Mighty Gunvolt Burst Cossack Fortress 1 Joule's Wish Mega Man X4 vs. 30XX Volcano At Her Doorstep (Aspera 1) Mega Man Zero 4 vs. Gravity Circuit Fate - Theme of Weil Theme of Medley (Wave Circuit)
    2 points
  20. Didn’t do any vocals this round, them spooky noises are all foley found on Splice :)
    2 points
  21. WHY ARE ALL OF THESE SONGS GOOD??? I really had to hesitate and decide for a long moment for all of them...
    2 points
  22. I'm getting a sick southern vibe from this! Really good vocals as well!
    1 point
  23. I really like the tempo shift in the middle. The ReMix goes hard and has some neat modulations! Somewhat heavy but maintains jnWake's jazz background.
    1 point
  24. It's such a good song from a good game! Glad to know people still remix the OST from this game.
    1 point
  25. until
    Join us for a very special listening party for Mega Mixtape’s “Feature Length” album, featuring lots of dwellers. Let's celebrate Donkey Kong Country turning 30ish with water levels, funky modes and lots of animal friends. Tune in on the DoD Twitch channel!
    1 point
  26. I didn’t come back to OCR after a 15-year hiatus (not unless you want to count a direct rejection from Larry himself), but I did come back to arranging VGM after a 10-year hiatus along with @pixelseph and joined OCR in so doing. I did the same thing you’ve already done: revisit and old completed project and do it again, only with better tools and more experience. In our case, Seph had done a few tracks with Team Dogfight for Homestuck, I took audio production courses in community college, and the two of us played in a few bands between 2012 and 2022, even did some studio recording time. We had a massive knowledge gap holding us back that we needed to fill before we felt comfortable coming to the community and revisiting old material got us back in the saddle, so to speak. Snappleman shared some wisdom in the Discord and I’m inclined to agree: if you’ve got any old backburner projects you didn’t finish, you could pick one of those up and see if you can complete it now.
    1 point
  27. Random Hero! a name I havn't seen in ages (I LOVE your Squirrel Outta Hell Count Batula arrangement!) I only got in the mix game within the last 5 years ish, and my samples are terrible midi so I don't have much advice, just wanted to pop in and say I'm a fan!
    1 point
  28. I held off listening to any of the other tracks until after it was released. Lots of great stuff on this, and a fair bit of variety among them as well. Looking forward to participating next year as well.
    1 point
  29. My understanding these days is the preferred way to emulate games on Linux is RetroArch (https://docs.libretro.com/guides/install-gnu/ ) which also integrates with really neat stuff like Retro Achievements.
    1 point
  30. Played FFV for the first time a few years ago on the ole SNES, and this jam goes so great could see myself just flying around in the airship listening to this with a nice drink and the cat on the lap and the kiddo screaming in the background throwing stuff at me.
    1 point
  31. If I do join, I'm thinking of doing "Another Winter" from Scott PIlgrim vs The World...
    1 point
  32. Nah, no worries, seriously! Organizing an album project with many people involved is not as easy as it might look like from the outside, and even less so when real life stuff gets in the way. It's very likely to miss things and commit extremely minor but somewhat embarrassing mistakes and more stuff like that. That happens to me ALL the time with my own stuff too haha, and I'm always doing stuff with lots of people involved. The thing with the right subforum to post the thread is not a big deal either. If I were you I might hesitate about bothering people in General, because maybe doubting about how appropiate or how important or worth it is, as I also tend to have this kind of thoughts. "Post your remixes" sounds more fitting if weren't because that's more like "Post OUR remixes" with so many other people involved. So totally understandable And regardless of all that, you did an excellent work organizing, seeking for people interested and especially on the mastering for all tracks. I wasn't confident with my own mixing but the way it sounds now in the album version I can quite notice the improvement, and how you tamed the annoying fluctuation of frequencies and other issues that are pretty common in my own mixes, and all sounds quite smooth in comparision. Can't wait for next year to craft more spooky stuff for this if you plan to do this as a yearly thing!
    1 point
  33. Oops! Haha, I commented in the other thread before noticing this one. So funny and also kinda ironic considering the plan to post it in General was to give it more visibility, yet I noticed the one in Recruiting first :D Anyways, glad to be part of this spooky cool thing! I finally managed to listen to all tracks and just saying everyone did an awesowe work! Special mention to the Golden Sun one, maybe a bit biased because how much I love that game, but still have nothing but sweet words about how great and original the reinterpretation is, since the source is that extremely different (more into the spiritual or mysterious vibes rather than dark or spooky, yet fitting so well as a soundtrack for a horror movie or whatever!
    1 point
  34. I agree that this subforum might be not the most appropiate if we want more people to notice the album release. After all, this is more like the place to find people interested to make something new, rather than showing the world the cool stuff that was just already done. As a former lurker in the scene (and including these forums) I might not even check here at all. But yeah, I understand the hesitance, and even more so in times when forums in general aren't as active as used to, unfortunately. So, if anything, my complain is that... why not adding the spooky front cover artwork to the first post too, instead of just the spooky Santa or whatever that creature is? :P
    1 point
  35. I didn't touch any Windows system since 2008-2009, when my transition to GNU/Linux and free software programs began. The times when Ubuntu was still good, basically. Of course my situation is kinda different, since I was not interested in music production back then (I barely started on this around 2020-2021, or arguably late 2022 - mid 2023 if you count only the serious attempts). So I hadn't any problem with any of the creative subjects or programs I was active in at the moment, as I had a proper replacement working for pretty much all programs I was used to before the transition, even if some of these weren't the most convenient. And regarding user interfaces and customizability and all that I couldn't be happier. Used to hard-closed and walled gardens all felt so fresh and so much like "my own system" in comparision... With music making, however, I was already hearing/reading comments online about how the situation on GNU/Linux and free software was still pretty rough and many steps away from other systems. So when I got into this (by totally accidental ways) in 2020 I expected the worst, but to my surprise all was a lot easier than expected. Surely a lot of stuff improved and lots of new programs, plugins, etc making life easier in comparision to 1 decade earlier. And nowadays I know of a few examples of musician doing great stuff using exclusively free software and on GNU/Linux systems. The guitarist Daniel Bautista is a good example, if anyone knows him or is curious to check. Although totally experimental and bizarre stuff I wouldn't recomend to everyone, the avant-garde band Sebkha-Chott is another curious example that also relies purely on free software for their live shows and other related stuff. So definitively things can be done, and not even needing the privative DAWs everyone is used to. And still with Reaper having its own native version and Wine working pretty well to open Windows programs, Jack as low latency sound server, etc... probably easy to do stuff without even needing to migrate regarding your favorite DAW. It's weird, as a person who was long fleeing away from the many problems of Microsoft and other "big tech" companies, to see so many people joining such campaigns precisely now, but kinda optimistic about that. Hopefully will see similar steps happening regarding the situation with Youtube and the move to free and federated alternatives instead (already started prioritizing on Peertube myself).
    1 point
  36. storm

    Immersion at its finest

    really lovely to listen to
    1 point
  37. Ha, thanks! I got more cooking 😁
    1 point
  38. Yeah, the really good soundtracks in Dissidia alone would be reason enough to buy it. And as far as I remember, you could also use or unlock a kind of jukebox in the game, as well as additional music tracks. But basically, the soundtrack is just the icing on the cake of the game, which is partly a modern beat 'em up with interactive, destructible arenas and partly a very complex, extensive RPG with an atmospheric story - in other words, a really successful combination of game genres. ... Here you can get a tiny glimpse of how music, gameplay, and story come together in the second Dissidia game, Dissidia 012 Final Fantasy, for the PSP: https://www.youtube.com/watch?v=BKtTPeUk0yA And that's just the beginning of the game, which can offer over 500 hours of gameplay until you've unlocked all story parts, game modes, characters, music tracks, equipment, summons, items, and other secrets. ... Given the huge potential of this game, which is far superior even to the legendary Super Smash Bros. series, I'm already expecting a really big next-gen title for the Dissidia series, even if it's just a remake of the first two PSP games for now.
    1 point
  39. First one is "Bowser is Pissed" by PriZm https://ocremix.org/remix/OCR01328 The second is "The Mother Is in Control" by Revolver Project https://ocremix.org/remix/OCR01420 Both from OCR, both from 2005!
    1 point
  40. This is SO good!! We need more of this style haha. 😎
    1 point
  41. Happy to see this on the front page!
    1 point
  42. DJ Pretzel you are an amazing dude. I found OCRemix in the glorious heyday of my middle/highschool years, and I had endless fun hanging out with friends and "mining" cool new tracks that we would download and make mp3 cds from. The good old days when most of the music was techno, Hah! I am just rambling because I have been a casual explorer with no musical background for about 24 years here on the site, and wow, the love and passion of this project just oozes good vibes. One of my favorite things was DJ Pretzel's critiques. I did not have an ear for music at all, but the more I listened to his reviews/critiques/judgements and explanations of the music, I felt my own understanding and listening habits change. I began to notice little details and appreciate what the remixer was going for. As a non musician it's hard to put into words how much appreciation I have rooted in this little corner of the digital universe, even as a non contributor I have a warm feeling for this community and wish for continued success and music. Now time to go browse some old remixes from you OG admins back in the day. P.S. I am beginning my journey under a mentor to repair and play piano, so maybe one day, I will contribute to this community, or maybe my daughter when she's old enough to learn, will also be inspired by the music OCRemix has spread.
    1 point
  43. Cool approach giving these themes a darker mood and harder edge. To me, the high end of the sequenced bowed string lead was shrill, but I'll live. Love the blocky percussion accents thrown in here. Really interesting shifts in the textures in tandem with the theme tradeoffs. Small detail, but what great tension with the usage of the heartbeat SFX at 2:42; very menacing! I wanted the core beats to have a thicker sound, but the overall sound design and mixing hit hard and had a wide sound. Really strong way to personalize the treatment of the sources, timaeus, this sounds like you had a blast experimenting with some bold sound choices. :-) YES
    1 point
  44. Okay, Timaeus, you got me: I was definitely headbangin'. 😆 Always appreciate the solid source usage breakdown. Love the personal touches on the Ice Path melody and bassline, as well as the filter automation and sfx usage. There's a residual shimmer on the bongos from the comb filtering that I think actually does help them fit in at 1:09-1:21 and 2:27-2:40, but my strong acoustic drum and percussion bias might be why. Reasonable minds may differ. Nice work! YES
    1 point
  45. derezr

    Immersion at its finest

    I've listened this a couple of times now, and this is a nice arrangement of some great remixes, with some very fine transitions. That transition from "You and I" into "Fathoms" is particularly smooth.
    1 point
  46. I haven't watch this show myself (though I hear good things), but I thought this was a fun concept for an 8Track.
    1 point
  47. some creepy bass effects to start, but the ice path bass line is clear right away when it comes in. there's a filtered build that's clearly going to go hard, and it hits at 0:41. band sound is a big, aggressive vibe that feels like it's in half-time, and there's some really fun gating and effecting to keep it feeling like that even through the initial break at 1:09. bongo tone is really unexpected and tbh doesn't feel like it fits into the rest of the super-synthetic vibe. the team rocket theme comes in right after this and really fits the feel well - what a great combo. there's a bit of a break at 1:36 that's more of a drop and build - again, excellent work combining in the team rocket theme here - and at 1:55 we get a transition back to the ice path melody. this transition into this was a little rockier (no pun intended) in that the key didn't make immediate sense in my head listening to it. there's a big fall-off after this section at about 2:40, and we get some sfx before a slam transition back to team rocket for a few seconds before we close out on the ice path bassline again. this is a fun ride! i really like the approach and how intense it is without relying on a fast tempo to bring the energy. there's a ton of details hidden in here that are fun to explore. excellent work combining two great themes. YES
    1 point
  48. how would you feel about uploading a zip file of all of that somewhere?
    1 point
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