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  1. You know that baby I've gotta join this.
    7 points
  2. As requested, @DarkeSword, I am a forum account now. Successor team plz
    6 points
  3. Either team is fine. If I change my mind, I'll post it here.
    5 points
  4. 5 points
  5. I'm in, anything works for me
    5 points
  6. You know what? Why not?:) Either team, doesn't matter. Edit, I think I would like the original Mega Man team. Older stuff is more my style;)
    5 points
  7. 5 points
  8. I'm a specialist in one particular field but if that speciality is needed I'd be happy to provide.
    5 points
  9. Epic Idk how this all works I just made my account
    5 points
  10. 4 points
  11. I think its time to bring back defend deny depose the luigi's mansion remix
    4 points
  12. Throwing my name into the ring!
    4 points
  13. Absolutely it will be needed ❤️
    4 points
  14. up for either team. see u there cuties ❤️
    4 points
  15. . . . Put me in coach. IDM any team.
    4 points
  16. I’m in! Happy to be on either team 🤘🤘🤘
    4 points
  17. Please enter me as a Mega man I have a rep to keep. But I can fill in if the successors need it
    3 points
  18. This may be the time to re-tool Back in Cold Blood 😎
    3 points
  19. YOU HAVE UUUUUUNOOOOO I mean hell yeah I’ll sub one for this
    3 points
  20. Announcing, "Full Circle" A VGM Tribute to the Moon Missions and Spaceflight The moon landings of the Apollo Program in the 1960s and 70s thrust space flight into the public imagination in a way never before seen, inspiring tv shows, movies, games, toys, books, AND a nascent video game industry. The silicon chips invented for the program would go on to power the first home computers, and the apollo command module's fly-by-wire 'picklestick' control, would evolve into the near-ubiquitous arcade joystick just a few years later. Early game developers were inspired by the imagery and challenges of the space program, introducing games like "Lunar Lander" and "Asteroids". Over 50 years later, that inspiration continues, from Ducktales to Destiny, and Mass effect to Mario. So, as NASA prepares to return astronauts to lunar orbit with Artemis II in early 2026, I wanted to take this time to launch a VGM tribute to the moon missions, manned spaceflight and their continuing impact on video games. The Album This will be a small, quick turn album, which we will try to get released on OCR to coincide with the launch of Artemis II **The Theme/Tracks** No specific tracks are planned. ReMixers are free to choose any source they want provided it fits any one of the following three categories: 1. The source is from a moon level/area i.e. Ducktales-The Moon 2. The source is specific to space travel 3. The source references the moon i.e. Golden Sun TLA -Full Moon in Garoh or Majora's Mask-Final Hours Let's try to steer clear of any vgm that's specifically "alien" or alien planet areas. If you have an idea you think fits the album but maybe not the categories above, run it by me and I'll do my best to be accommodating! Claiming Tracks Claims are first come, first serve. Each claim needs to be unique (no duplicate tracks). We're aiming for a single disk album -say 12-15 tracks to keep the schedule manageable. If we have more interested participants than that we'll see what can be done Please DM me with claims, post them below, or joins us on discord ! Collaborations are highly encouraged! Schedule/Deadlines Artemis II is currently scheduled to launch sometime between February and April of 2026. That means if we want to be sure we make that date we probably need everything finished in early January..... On the downside...that's a very quick turn On the upside....so was Apollo! Current Claims Mastering - Zack Parrish 1. Halo Reach - "Broken Bonds" - Gravity Gauntlet 2. Paper Mario The Thousand Year Door - "X-naut Fortress" - Lucas Guimaraes 3. Sailor Moon: Another Story "Moon Kingdom Ruined" - Colorado Weeks 4. Star Ocean: Til The End of Time "Reflected Moon" - TSori 5. Final Fantasy IV - "Another Moon" - Ian Martyn 6. Final Fantasy XIV - "One Small Step" - Voudou Queen 7. Majora's Mask - " Astral Observatory" - SirCorn 8. Final Fantasy 7 - "Launching a Dream Into Space" - Zack Parrish 9. Mr. Driller - Drill Spirits - "The Moon" - AC 10. Ducktales - "The Moon" - Hemophiliac , Pixels & Paradiddles 11. Super Mario Land 2 - "Star Maze" - Dyluck What We Still Need: Remixers Performers Artwork Codirector? If you are interested in making a claim, or helping out in any of the capacities above feel free to post or DM me! *note, due to the short timeline, it is preferred that remixers have a demonstrated history of meeting deadlines and that mastering be taken by someone who has done it for a previous OCR project. with that said, We are GO for Launch! (all puns intended)
    3 points
  21. Maynard Keenan is that you?? Hehe I love the style and vocals reminiscent of certain musical groups I've listened to. Very interesting spin, and with the kind of angst Cloud goes through in FF7, this blends right in and I dig it. I can't speak to the RE part since I've never played one, but fantastic collab!
    2 points
  22. Sauvemente!? . . .Ay, mi los dios, suavemente. ♡ I'm sure I can come up with *something* for it. :P If you need help with anything else, just say.
    2 points
  23. Thanks Zack! Glad to have you on board!
    2 points
  24. Greetings Fellow OC'ers. I'm RJ (AKA RJ Van Xetten) and I've been listening to OC Remix since the early djpretzel launch at the wee age of 18 years old LOL (yeah I'm old hahah). I've always loved listening to everyone's remixes, and arrangements that they do, and it really inspired me to become a music producer. A little about me. I'm 44 years old, from Los Angeles, CA. I've been a gamer my whole life, but not so much as I got older. My first system I owned was the NES, and my first game's were Duck Hunt, Gyromite and came with R.O.B. (yes I still have him, no I won't sell him LOL). I'm a Trance/Hardstyle/Techno/EDM Producer since 2003 and DJ. I've played lots of festivals including Electric Daisy Carnival (EDC for you ravers out there!), Ultra Music Festival, and Dreamstate (playing again this year in November). My music is all over spotify/youtube/soundcloud. I know this probably is all boring stuff, but just wanted to drop by and say HELLO! Have a great morning/noon/evening to all! -RJ
    2 points
  25. Yeah, things got quieter for djp on the site because…*checks notes*…some guy who posted on PPR a lot decided to leave. Sure. The ego you have to have to come back to OCR, comment on a year-and-a-half old goodbye thread from our site’s founder, and somehow make it about yourself and your dumb grievances is astounding.
    2 points
  26. Welcome to Game Set Mash!!, a team-based, long-form competition format for the OC ReMix community! Current Status Now recruiting teams! Check out the What are the rules about teams? section of this post for info. Post in this thread if you want to participate. Scoreboard 2 points are awarded for each submission, and additional 2 points were awarded for each match-up won. In the case of a tie, 1 point is awarded to each team. | Mega Man | Successors | --------+-----------------+-------------------+ Round 1 | 0(sub) 0(won) | 0(sub) 0(won) | Round 2 | 0(sub) 0(won) | 0(sub) 0(won) | Round 3 | 0(sub) 0(won) | 0(sub) 0(won) | --------+-----------------+-------------------+ Total | 0 | 0 | What are the games we're remixing? The time around we're celebrating the music of Mega Man and the music of games that have taken up Mega Man's mantle. Mega Man - Mega Man 4, Mega Man X4, Mega Man Zero 4 Successors - Mighty Gunvolt Burst, 30XX, Gravity Circuit Each franchise features more games than just the initial three, but for the purposes of this competition we're going to limit to those first games. What are the rules about teams? I want to make things easy and accessible for people to participate, so there's no maximum on team size, but I'll be asking people to do their best to even out the teams once we have all of our participants signed up. There are no rules about who has to be a primary arranger for a track from week to week. Teams will be free to organize and determine how each of the three remixes gets covered. Using your teammates for collaboration and feedback is highly encouraged. Game Set Mash!! is run primarily on OCR's Discord server, so you need to make sure you join up there. I'm new to GSM, how does the competition work? Participating remixers will form 2 teams of at least 3 members each. Each team will be assigned a set of 3 games. The competition lasts 6-7 weeks, with 10-day mixing rounds alternating with 4-day voting periods. At the start of the mixing round, each team will choose and reveal 1 source tune from each of their 3 games. Each source will be paired with another source from the opposing team, for a total of 3 pairs. Each team will be responsible for writing 3 remixes for the week that combine (or mash) both source tunes in each pair. At the end of the mixing round, we'll upload the remixes and have a community vote. Voters will vote on the 3 remixes that did the best job of mashing the two source tunes together. Teams will accumulate a score based on how many of the community votes they win. In the next mixing round, we'll rotate which games get paired up with opposing games.
    1 point
  27. It's the Orange Tree Samples Passion Flute.
    1 point
  28. I'm game, if you would permit me. ♥ I still have the file I was working on. x'D
    1 point
  29. I'm taking everything you've said and using it to completely redo the project from scratch with my Roland SC-88 VL. I've been watching a lot of content on velocity and dynamics to make my programming sound more natural and less robotic. On top of that, I've been diving into videos on how to build fuller, less harsh-sounding string and horn sections, and learning how to use EQ and reverb to bring out more dynamic, polished results.
    1 point
  30. Also, the website is being worked on! HOORAY! \o/ Thank you again @colorado weeks, @tibonev & @gravitygauntlet for your hard work on it! :D Also, the roster of people participating has grown! I will be updating the front-post very soon to reflect that and those who've turned theirs in already! 🧡🦇
    1 point
  31. I'm working on a collaboration, and I'm usually confident with my composing skills. But I need a second opinion to see if this sounds correct to anyone else. I'm using other VSTs instead of one for a piano, but for this, I'm using a piano VST for better hearing with the treble and bass. This piece of music is in E♭ minor, 5/4 time, 110 BPM. Here's what I'm asking about: The beginning has arpeggios, and to me, when it reaches the 11 second mark, the E♭ note that starts there sounds correct, because I think the off-kilter bassline helps. But I'm wondering if it sounds correct to anyone else. At the 29 to 31 second mark, I added notes to ascend back up to the E♭ note, because without them, it didn't sound right to me. But maybe they could work without those notes? And I understand that at the 28 second mark, the Emaj13 chord is probably an odd choice for. That's really there to leave the music unresolved. But this is something I also am wondering about. Does the Emaj13 leading into the B6/E♭ at 32 second mark sound right to you? I'm trying to figure this out. Again, the track is meant to hold tension, which is why the chords at the end of each melody aren't being resolved.
    1 point
  32. Here's my rock cover of Rogue's Theme from X-Men Vs. Street Fighter. The music from this game and the other Capcom versus games is simply phenomenal. Always a pleasure to cover these themes.
    1 point
  33. I have zero reason to believe this is AI, and the artist has an online presence that extends far enough back that I really have no doubt. He also mentioned his DAW and software, which is also quickly verifiable online. Nice typical Big Room arrangement here. Not sure why there is 3.3db of headroom, is this a premaster? The mixing is on the harsh side which I find unnecessary, every element has heavy distortion which means there isn't much contrast in the soundscape, and it feels somewhat abrasive. Not a dealbreaker, just makes it a bit hot on the eardrums. The lack of enough source makes it a dealbreaker for OCR however. Fun to hear in the big club though, I'm sure! NO
    1 point
  34. A previously unreleased remix. 😎
    1 point
  35. Signing off on this one on the same side as my fellow Js here. Leads feel a touch dull across the board, like there's a lack of excitement in the upper-mids, but I also think that what's presented is good enough to get across the bar. Love the varied use of portamento on the harmony synths, especially the intro (:00 - :28) and re-intro (1:09 - 1:23). Doesn't overstay its welcome, either - 2:39 goes a lot faster than I expected on first listen, though it's really more like 2:30 if I discount the fade-out. Still enough for our purposes! YES
    1 point
  36. took a second to grok what was going on, but there's some really fun stuff going on in that intro. the beat is really fun too, i liked the detuned hat drop effect. lead is unfortunately pretty basic - even a little lfo over time to the sustain tone would have helped. i like the backing blurbs more. there's a break at 0:56 for a bit, and we get some gliding stuff as a neat palate cleanser for a short while before the synth/eguitar comes in at 1:24 as the lead for a short solo. there's a recap of the melodic material before a much more intense B section at 1:51. i really liked the idea here and wish it was more involved. one lil jon sample later, we're in a riding pattern that fades out to end it. i wouldn't have minded the bass there being a touch quieter. this is a neat idea! i think the leads are really boring but i love the concept beyond that. i think this would have been a favorite of a lot of folks in, like 2004-2006. i think this is pretty borderline myself, but probably would lean on the side of good enough due to the fun arrangement and really interesting beat work. i can definitely see the leads pulling down for other Js though and would focus on that if this doesn't make it. YES
    1 point
  37. Artist Name: Lucas Guimaraes Arrangement, Production, Mix, Master - Lucas Guimaraes Vocals - colorado weeks Bass, Additional Drums, most Guitar - Sly Man The source is plastered like, all over this 0:16-End - The rhythm that's played in the background on the bells 0:32-1:35 - Section A 1:36 - 2:08 - Section B 2:08 - 2:40 - Section C 2:41 - End - Section A I don't have a whole lot to say about this track. I'd been in the mood for making Vaporwave for a while thanks to Ridley Snipes. I've already been doing Synthwave for a while (with mixed results... but hey, I'm learning!). I was listening to some Vaporwave, heard this: https://www.youtube.com/watch?v=LYb57fJzV7k and thought "Wow, Thwomp Volcano fits with that!" So I worked on it in October... and then it hit my draft folder. DoD came up with DS/3DS Month and I was like "I guess I could finally release some songs I've been working on." so I recruited colorado for vocal chops and sly for bass. Honestly, it was one of the most fun collabs we had. We were a bit deadline tight, but I had a blast. I don't have much else to say about this track. If requested, I'd be glad to talk about the process in-depth more for the post, or to anyone interested in listening. The biggest thing I focused on here is making sure I got a good mix/the best sounding vaporwave *while* remaining true to the aesthetic... so some of the stuff you hear that might not be the cleanest mix (e.g. drowned in verb) are intentional Enjoy! Games & Sources
    1 point
  38. There is so much going on, in a good way, that everything just gels together in a super cool way. The drum breaks, the almost mega-man like style as alluded to in the write up in the middle and the voices, all work awesomely in this mix. This is so good.
    1 point
  39. Fun* fact: The whole time I was working on mixing my submission I had a terrible head cold that clogged up my ears and made everything sound muffled. Listening to my submission again now, the mix sounds pretty bad I put a lot of work into my track, though, probably more than I have for any other track I've made so far, and I wonder if it might be up to OCR's standards. I cleaned up the mix and made a couple of minor tweaks to the song itself, and I'm looking for comments in the Post Your Remixes forum, if anyone is interested: Another fun fact: This is my first piece of work to contain homemade samples! *Not actually fun for me
    1 point
  40. Results time. RonaldPoe got 3 points, but still gets the last place wooden spoon. Shid0 got 1 point, but he voted himself up to 4 points and fourth place. Supercoolmike collected 6 points and gets third place. PlanarianHugger managed to get 9 points, enough for a second place. And the winner is Dex with 11 points. Dex congratulations. Another win for you, you may choose the source for PRC354. Send the source to me (with a MID/MP3 file, otherwise send a second source with a MID file) by PM, other options are PM me @ ThaSauce or by e-mailing to bambombim@gmail.com (I prefer a PM @Ocremix). Send your source as fast as you can, but before next Monday (31 July), 10:59 AM ThaSauce time (18:00 UTC, 19:00 GMT). You may select any source for any game, but not a source with an OverClocked remix or a source which has been used in PRC before. An overview of the past PRC's can be found in the following links: http://sites.google.com/site/bambombim/prc http://bambombim.googlepages.com/PRCRemixList.doc (also downloadable via the link above). Check the ThaSauce Page for the results and votes. Next round is already up and ends this sunday (July 30th) http://ocremix.org/community/topic/46001-prc353-a-tale-of-a-remix-vagrant-story/
    1 point
  41. @Estrang your requested remixes are available! Nice to see some good representation on this one. Due to the late submissions I guess we vote by messaging Bundeslang.
    1 point
  42. Sorry 'im quite late, didn't have much time to work on this piece and I wish I had more, but i joined late so... Anyway here's my version: https://www.mediafire.com/?xclib3rwxydpstm
    1 point
  43. https://www.dropbox.com/s/om4gyauo8rh1j44/Snipe Hunting with a Left Handed Smoke Shifter.mp3?dl=0 late submission sorry had to find internet in the woods. Name is inspired from working at a summer camp this summer.
    1 point
  44. My submission is in!
    1 point
  45. I want to start entering these again in the near future. Gotta get refamiliar with music stuff in general though, it's been years
    1 point
  46. Bundeslang

    WARSONG - Title Into

    The round is open. Estrang, if you vote I'll make it a double vote since you made the request and you're waiting 7 years already. Hopefully at least one song will be submitted.
    1 point
  47. OneUp

    WARSONG - Title Into

    (That bump ) I chose the Player Phase 1 song as source for the PRC 352 competition The thread will probably be up soon in the Competition forum on this site.
    1 point
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