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  1. The Judges Panel has been talking about ways to work through the queue of submitted remixes at a faster pace, and after a lot of discussion and weighing the pros and cons, we've come to a decision that's probably one of the biggest adjustments to our process in a long time: Submissions no longer require four (4) YES votes to pass. A decision is reached as soon as the difference in votes is three (3). To clarify the key change here: when a submission receives three (3) YES votes and there are zero (0) NO votes, the submission is accepted, because the difference in votes is three (3). If a submission continues to go back and forth without reaching +3 in either direction, the panel will continue to vote until all active judges have voted and the majority will determine the decision. This update to our decision making process will immediately apply to any submissions on the panel at the time of this announcement going live, and for all decisions moving forward. We won't be going back to previous rejections to find decisions that started with three (3) uncontested YES votes but eventually got rejected; in those cases, what's done is done. We hope that artists will find this new criteria a little bit easier to understand. Overall, we've been impressed with the quality of work being sent in these past months, and this should make it easier for us to get the slam dunk tracks through the process faster. Thanks to all the artists who continue to participate in our curation process. Hope to hear your work soon. - DarkeSword
    14 points
  2. HAPPY BIRTHDAY TO US! OC ReMix = 25 YEARS OLD! 4,500 ReMixes later, video game music is STILL an art form! We've got a celebratory Zeal mix by JSABlixer from the upcoming anniversary album TimeShift, and we'll be doing lots more over the course of the next year to celebrate the creativity and impact of this powerful community! Thank you to everyone -- past, present, and future -- who have made OverClocked ReMix what it is. Please share some positive memories on how you discovered OCR, artists and tracks you love (original VGM OR ReMixes), let's go! :-D
    12 points
  3. I'm happy to announce a couple of staffing changes here at OCR. First up, I wanna welcome @Hemophiliac to our Judges Panel! Hemo's been putting in the work for the last few years as one of our Workshop Evaluators, and has also stepped up in the past few months to handle a lot of the visualizers for the remixes you see on our YouTube channel. He's an active presence in our community and has a lot of helpful advice in the Workshop. We're glad to add him to the panel. Look forward to getting some fresh new NO votes on your tracks! Speaking of Workshop Evaluators, a few months ago we retired our Ready for Review process in the Workshop because we felt that it was a cumbersome extra layer of evaluation prior to submitting to the Judge's Panel. Our Evaluators did a lot of great work over the years but we're retiring that role. In it's place, we're introducing our new team called Sages! Sages are active artists in our community who'll be in the Workshop giving feedback on remixes, posting tutorials, and coming up with their own ways to revitalize and energize the Workshop. Our three new Sages are @Xaleph, @pixelseph, and @paradiddlesjosh! We're glad to have some fresh faces on staff, and I'm personally looking forward to seeing what these folks have in store for us. -- DarkeSword
    12 points
  4. Hey all! Just some quick updates I wanted to let you all know about. Site & Forum Updates If you're an artist, your forum profile now includes a link to your artist page. This also shows up in your little profile box when you post threads. I've been doing a couple of small style and layout tweaks to forum listings in an effort to reduce some whitespace. Guidelines for certain forums have been moved out of the announcements module to the forum's internal rules setting. You'll see a relevant link on forums that have specific guidelines. I did a pass on forum profile fields and deleted a lot of obsolete data (like the field for your ICQ number!). There are a couple of new fields too, like Pronouns and Discord. Make sure you head over to your account settings and keep that profile updated! Tagging has been disabled on forum threads for regular members. We (the staff) weren't seeing a lot of sensical or consistent usage, so we're in the process of cleaning those up. We may revisit forum thread tags later with predefined options. The Ready to Review process in the Post Your Game ReMixes forum has been retired. It served us well for a couple of years but after a while we found that people were not engaging with it, and it felt like another bureacratic layer to the submission process. We've gone back to the older, more open-ended format where you can just post your remixes for feedback. A similar process in the Recruit & Collaborate forum has also been retired. Vote counts on submissions in the queue have been moved out of thread titles and into tags for the purposes of some internal tooling I'd like to try, so you won't see those anymore on the Currently dashboard and I worked on fixing how that data gets pushed to the dashboard, so you'll still see vote counts. Upcoming Events Do you have OPINIONS about REMIXES? Join us this Thursday at 8:30PM EST on Discord where we run the first-of-hopefully-many Review Bombs! We're going to get a listening party going for OC ReMixes that have gone the longest without having any reviews and rectify the situation. I've heard of Metroidvania, but METROID VERSUS VANIA?! This Friday, we're kicking off the second run of Game Set Mash!!, our long-form team-based remix competition. This run features music from two legendary franchises: Metroid and Castlevania, and two teams will compete to see who can make the best Metroidvania Mashups. They'll have two weekends to get their tracks done, so check back at the start of February and get your votes in! Speaking of competitions, I'd be remiss if I didn't shout-out the People's Remix Competition, which just ended a legendary 20 year run under the stewardship of @Bundeslang. I remember back when PRC started back in 2003 (!!) and it's been a rock solid staple of OC ReMix since then, with a lot of musicians in the community developing and honing their skills through their participation. Absolutely incredible work from everyone involved over these past two decades. Make sure you check out the thread for the last round! Well, that's all from me for now. I'm still getting a handle on how everything works and fits together here, but slowly-and-surely we're going to continue to inch OCR ever-forward. Thanks! - DarkeSword
    9 points
  5. Eighteen of these. Eighteen years. Holy shitballs, Batman! Another album is in the books. This year we have seven songs of various moods, genres and tempos, all set for everyone to listen to and as you get deep into the holiday spirit. While we wait for Dyne to update the site, I'll be hosting the zip file. Once he's done, I'll change the link here to go there. Make sense? Good. A big thanks to the remixers who joined up, and to Dyne for hosting these albums for yet another year. And on behalf of everyone involved, Merry Christmas! https://williammichael.info/aocc/
    8 points
  6. Starting today, the sharing of music generated by feeding a prompt into AI-software is prohibited on OC ReMix, both here on the forums and on our Discord. LLMs, AI, and other machine-learning technologies are both interesting and impressive, but the implementation of these technologies in popular usage rely largely on unethical training practices. Copyrighted works are used without artist consent to train commercial AI-models. Moreover, OverClocked ReMix has, over the course of over 20 years, established itself as a place for artists to learn about the composition and production of music and hone their craft. We ask artists to pay tribute to VGM through the art of interpretation; we're looking for the personal spin, the human touch. I, personally, don't believe audio generated by a machine-learning algorithm is doing that. There are ethical implementations of AI-technology in the music sphere, such as sample libraries, physical modeling software, and audio production suites that use machine-learning to perform complicated tasks that an artist can use in the production process. Sharing music that uses this kind of tech is absolutely fine. But tracks generated wholly or in-part by services like Suno and Udio (among others) do not belong here. And just to clarify, the discussion of machine-learning, LLMs, and AI here at OC ReMix is not prohibited, but should be tempered by an understanding of the goals of our community, which include artistic development and education and the appreciation of VGM through thoughtful exploration and interpretation. Thanks. -- DarkeSword
    8 points
  7. Don't try to throw the OCR mission statement in my face and think that that somehow proves your point. Nowhere in that mission statement does it say that we need to treat all forms of music in the world equally, regardless of whether it was written by a person or generated by a machine-learning algorithm. That's not there. We are dedicated to the appreciation of and promotion of video game music as an artform. This has, for the last 25 years, meant recognizing that the composers who wrote music for video games created art. They are artists. They are human beings who made thoughtful decisions about the music they wrote. They created with intent. Can you use machine-learning tools to create artwork with intent? Sure. I pretty clearly stated in the announcement that I don't have a problem with machine learning as a technology, but that I don't want people to post music on OCR from services that trained their models on music that was not provided with consent from the artists who created that music. The technology is not the problem; the people building these services using resources they're not supposed to are the problem. These folks have not figured out how to build these services without plundering the collective creative works on the internet. No thanks.
    6 points
  8. I'm really excited - we have some cool stuff planned ahead!
    6 points
  9. It's a huge pleasure to be fulfilling this role! Over the coming weeks, you'll be seeing my mug replying to your posts in the workshop and (if I'm doing things right) I'll be providing you with means to make improvements to your writing, arranging, and/or mixing. Can't wait to hear more of what y'all have cooking out there!
    6 points
  10. This round is another hard one to vote! Both teams brought forth polished mixes and executed really creative ideas. Infected Waters: Psytrance heaven! The gated vocal, triplet transitions, and distinct sections make this a wonderful listen. The Bloody Tears motif from Purification comes through strongly even with the syncopated line, and the Maridia theme holds tightly throughout the piece. Pure Zebes: Enya vibes proudly on display! Despite having zero melodic correlation to it, this piece would feel right at home in RuneScape - I’m attributing that to the instrumentation (flutes and strings and pads over light percussion). Both themes are strong throughout; the 3/4 meter helps bring both ideas together. Livin' Out Our Last Days: It's Metroidvania but if the Gorillaz did it! I love nothing more in a mashup than taking the structure of one piece and applying the melodic and harmonic content of another to it, and this track does exactly that - Feel Good, Inc is clearly the template here. I'm hearing Overture in the "theme"/verse riff and Tallon in the choruses. The organic instruments (guitars, bass, and vocals) are well performed, and the mix is tight. Cruisin' Down Overture Blvd in the Depths of Tallon Traffic: Synthwave magic! That Tallon bassline rides through the whole piece and never once gets stale. Love the way the melody trades Overtune and Tallon back and forth, and the little chromatic splashes here and there keep the lead interesting. Smoke and Marbles: Live jazz club sound! Great mix on the quartet throughout - the lead trade between piano and guitar on the Marble Gallery theme is brilliant. Bass and drums hold the groove tight. Environmental Mystery as the bridge is another brilliant choice for such a short source. Gallery of Mysteries: Progressive metal time! Periphery and Tigran Hamasyan meet a sort of Darude vibe on the intro. Lots of time signature shifts for those wanting to count - 4/4, 5/8, 7/8, 5/16... math music nerds, get in the comments! Love the use of Environmental Mystery as the arp throughout the piece. --- Great job everyone! As with round 1, I can't wait to see these pass the panel!
    6 points
  11. I just randomly was thinking that OCremix was started in December, and checking online, see that it says December 11, 1999. For me right now, thats an hour and half away. Myself finding this awesome place in 2003. Not knowing how to make music, but as a lover of listening to it, I don't post much....but, I didn't see anywhere on here it being mentioned about the 25th anniversary. (maybe I just missed it) So anyways.... Just wishing this place a HUGE HAPPY 25TH BIRTHDAY. And of course a huge thanks to everyone who has contributed and kept this place alive for so long. Heres to 25 more years....
    5 points
  12. Very difficult question. I will not answer with Bundeslang. So many different styles and genres. Favorite is also a very hard term, I fill this in as personal like the most (and genre helps with this). Still (to mention one name) I go for one of the names in the beginning of the contest: Sir Nuts. Perhaps we can do a contest/round one day (maybe a yearly free round or something like that), who knows...
    5 points
  13. Awesome to see this Sage business! This is important stuff. Just yesterday I was talking about OC ReMix's rare feedback culture to a musician friend of mine. Can't wait to see what you come up with.
    5 points
  14. Thoughts on the round 1 entries: Red Harvest vs. Wir Sind Team Peitsche: This one was really close but in the end it came down to production execution. Both arrangements were very good and mashed up the sources in very creative ways. I really liked the last section of Wir Sind Team Peitsche with the group chanting. That was a great way to bring everyone together onto it. A couple specific notes on Wir Sind Team Peitsche. The brass in the first 0:36-0:58 is very "blatty". Would like to hear more humanization on that section for the orchestral samples. 1:53-2:32, I didn't even notice there was chiptune elements here until multiple listens. Red Harvest: 0:41-0:50 the melody for Brinstar here is very washed out, like when you turn the wet on reverb all the way up and dry all the way down. IMO it got very buried here. Adrift Eternal vs. Back in Cold Blood (Dracula Flow): Difficult to vote for a "joke" track. When I say that I mean, the track was for laughs rather then to be taken very seriously. Back in Cold Blood: The production on the background work is pretty clean and stands on it's own pretty well. I know I mentioned it on voice to you, but changing to the Alucard audio at 3:18 of the way through was a good choice to keep the track moving forward and preventing the Dracula Flow bit from being stale. Good call on the change. Some percussive elements ping-ponging left/right are a little disorienting. Adrift Eternal: This is starting to sound like the modus operandi of Emunator at this point. I have no idea who contributed what on this. Electronic cinematic take on both themes seamlessly transitions back and forth between sources. Very well done. At 4:23 it's suddenly major for some reason did feel a little odd, but I can understand wanting to change the color at the end of the piece to bring more energy. The Heart of Atlantis vs. No Castle for Old Belmonts: This was the toughest call of the 3 pairs. For me I chose No Castle for Old Belmonts due to how the melody was interpreted, used, and embellished upon. Both had good production, and it came down to arrangement/usage. The Heart of Atlantis: The organ echoes of the guitar such as at 2:07 and 2:43 were a little awkward for having close intervals in a low register, makes them get harmonically muddy. No Castle for Old Belmonts: I don't know why, with the title I was expecting this to be country song-like "Take me home country roads". The bass is a little muddy, sounds like someone humming doubling the bass in the first ~minute or so. Not sure if that is a production issue or recording thing. The guitar playing from 2:57 to the end is fantastic and I absolutely love the embellishment here. Whip sfx towards the end is fitting and I'm surprised I had not heard it in any of the other tracks at this point. Production could have been a spoiler on this one, but I preferred the arrangement here.
    5 points
  15. It's July 7th. It's time for the Summer, baby. We've got heat, we've got humidity, we've got all the things needed to make you feel sticky... and not in a good way. But don't worry, I've got something cool for you. Yepper, it's time to start recruiting for the next An OverClocked Christmas album! We've got over five months before the due date, so let's see how many people are interested in taking part for the seventeenth entry in this (usually) happy, seasonal project. As per the norm, this project is open to any and all OCR members, regardless of whether you're a posted remixer or not. You want info? I got your info right here... When's The Project Deadline?- December 20th, 2024 at 11:59 P.M. EST. This is now a REALLY hard, non-negotiable deadline, since it's very close to Christmas. We've had lots of last-minute entries and updates over the years and, to be perfectly honest, it shouldn't be that way. With months of time, having to hold off as long as possible for people made things pretty hectic for myself and Dyne in the past. Treating this project like a college paper that doesn't get worked on until the last minute got annoying rather quickly when it kept adding up to lots of hurrying year after year, with last second updates to artwork and retagging/reuploading things. As such, you have until one minute before midnight EST on December 20th to get me the final WAV or MP3 of your song. After that, you're shit outta luck until next year. I need time to do everything, including possibly making a little website to host this project if Dyne isn't online for one reason or another. So this deadline's set in stone... PERIOD. What Information Does The Coop Need?- When you send me your final versions, I'll need what name you want to use (real or remixer handle) and the name of your remix. Please, come up with something when you send me links to the file, rather than just giving me a file called "ff6-owa-v3f.mp3" and nothing else. You don't have to tell me what song you're remixing, but I do need a name for the remix. Plus, if you have a website you'd like to pimp, supply that as well and I can add it to the MP3 tags. What Can Be Remixed?- Any song, really. Traditional Christmas carols, video game music, published music by a signed artist, music from TV/cartoons/anime... whatever gets your heart racing and into that Christmas spirit. This isn't an official OCR album, so you can draw from more sources than just VGM. Plus, you can take a non-Christmas tune, like the Main Theme from Space Harrier, Stage 6 Mission 2 from Metal Head, or I Defend STM from Truxton II, and turn it into a Christmasy one. So know that it's not limited only to songs that are Christmas-like to begin with. All that said, do keep in mind that if you want to submit your song to OCR later, you'll need to keep this site's guidelines in the back of your mind. But for this album, you can take it in just about any direction you want and get as crazy as you'd like (but please, no "Silver Bells" done in farts or something). How Long Can My Song Be?- As long as you want it to be. There are no restrictions on this, so whether it's 1:30, or 9:51 with a five minute guitar solo ala Metallica, it's all good. But again, if you want to submit your song to OCR later, keep their guidelines in mind. What Genres Can I Remix In?- Again, the door's wide open here. Rap, Metal, Pop, Piano-solo, Orchestral, Jazz, 8/16-bit, Barber Shop Quartet, A capella, Death Polka... it's up to you where you want to take it. What Format Should I Submit My Song In?- WAV or an MP3 of at least 192KB/s quality. I'll be tagging the MP3s and making MP3s from any submitted wavs, so you don't have to worry about that. But, if you'd like your website to be in the MP3 comments section, be sure to give it to me when you submit your song. How About A Little Music To Get Us In The Mood?- To help everyone along, here's a YouTube list of Christmasy tunes made by Ocre a number of years ago... https://ocremix.org/community/topic/32727-an-overclocked-christmas-~-now-recruiting/?tab=comments#comment-676914 What's The Website's Address Again?- It's got a new home at... http://williammichael.info/aocc/ This album will still be downloaded there as well, as Dyne will continue to host the albums on his site. How Do We Contact This The Coop Person?- If you've got questions, comments, concerns, want feedback, or your track is done and ready to be sent to me, you can PM me here on OCR, or send me an E-mail at thecoopscorner@gmail.com. Just be sure you remember to include a link to your remix, or attach it to your message. So yeah, there you go. You've got over five months to get something done for the lovely people of OverClocked Remix and the billions of listeners around the world who've become followers of our project. Good luck, have fun and make everyone some Nice Work™! Artists involved thus far... The Coop (director, cover artist and remixer) The Vodoú Queen (remixer) colorado weeks (remixer) Dj Mokram (remixer) Souperion (remixer) Seth Skoda (remixer) Lampje4life (remixer) NarnianWarrior (remixer)
    4 points
  16. Hi everyone! Last night, I held a live webinar on YouTube about dialing in mix-ready guitar and bass tones for your remixes. You can find the VOD below: VSTi and VSTs from the Webinar, also in the video description: (not all were used in the webinar; all plugins listed below were curated for this webinar based on their quality and price - they're all free!) Guitar: Cute Emily SG Shreddage 3 Stratus Unreal Instruments Metal-GTX (requires Plogue Sforzando) Bass: Shreddage 3 Precision MODO Bass 2 Amp Sims: Ignite Amps SHB-1 (SHB-1 is a boutique tube amp sim for bass guitar; comes with it's own cab IR built in) Ignite Amps Emissary and NadIR (Emissary is their boutique tube amplifier sim, NadIR is a cabinet IR sim that can be used with ANY other amp sim) Guitar Rig 7 Shattered Glass Audio ACE IK Multimedia Amplitube 5 Pedal VSTs: TSE Audio 808 TSE Audio R47 Plugin Boutique Face Bender
    4 points
  17. Gario

    Lufia II: Of Gods and Men

    Alright folks, got some news for this one - yes, the album is still moving along! Even better, it's been submitted in it's entirety! I've listened to the finished product with some of my fellow judge peers (as well as with Bahamut, the original director for the album) and it seems like it shouldn't have any issues under review, so I can finally say that this thing is happening, and it's happening soon. There will be some teasers and such in the coming months to get y'all excited about the album, but in the meantime I'll share what I think is the *second* most fun organ bit from the album. Ain't the whole song, but I did have a lot of fun making an organ part for one of my tracks so I figured why not spread the joy a little bit? Actually pretty excited to have this submitted, and not just because it'll be a decades-long endeavor coming to a close, but also because the album sounds great. Will it be worth the wait? ... well it was a long wait so I can't be sure, but it'll definitely be worth spending some time with, that's for sure!
    4 points
  18. If life permits I'll jingle dem bells. 🎄
    4 points
  19. Happy 30th birthday Earthworm Jim! I was invited to a groovy little celebration album called "Earworm Jam" to honor the occasion; here's my contribution (which I'll be submitting to OCR), and there's a link in the description to the full album if you want to check it out!
    4 points
  20. It's great to see new policy forged in my absence. I do expect this stance to change & evolve over time, as the tech also changes over time. As written, the first line mentions "a prompt" (singular) but then further down it mentions "tracks generated wholly or in part" and cites a couple of those shiny new services. I agree that music generated by a single short text prompt doesn't come remotely close to the expectations and concept of this site, or any similar community which emphasizes the creative process & human decision-making extensively. Right there with you on that one. My mind just tends to then jump to all the future hypotheticals that will one day crop up: What if it was 5 prompts instead of one? What about.... 50 prompts? 100? What if was just one prompt, but instead of text it was someone singing a complete arrangement and tapping their fingers on the table and the AI took that, respected all the beats/intervals, and built out the whole track around that concept? All will be possible, at some point... It really comes down to a ratio of input to output & the overall amount of human discretion and time involved. What I expect is that these lines will only get blurrier & blurrier, and more difficult to assess, as AI-based tooling becomes ubiquitous within DAWs and as part of creative pipelines, not just as a soup-to-nuts prompt-based magic track generator. I also do wonder about traceability/proof - beyond asking for project files as evidence of effort, seems like it would mostly be honor system. Even asking for project files will only work until AI is proficient enough to understand & navigate DAW interfaces and work within human-oriented tools, allowing for further human refinement. It's all a matter of time, and just more to consider when it arises. The ethicality argument, well... I don't think you actually need to go there, so I personally wouldn't. People learn from & mimic other people, just not at the same speed & scale as AI, and the body of work in the public domain alone is sufficient for a pretty badass model, even if that's not the approach Big Tech seems to have taken. The issue of creative input ratio is not only more critical, it also persists even if you (somehow) fix any ethical concerns.
    4 points
  21. You're browsing OCR in between Inuyasha episodes, a Mama Celeste pizza is in the microwave. Jennifer Gardner is going to be Elektra in a new Marvel movie. MkVaff has released a techno mix of an NES game. The year is 2024.
    4 points
  22. Did a quick mix from the source selected by Colorado Streets. Perhaps anyone else can do a remix as well. Bundeslang - The Afternoon Song (Kingdom Hearts 3).mp3
    4 points
  23. Zacktorial

    OverClocked Podcast

    Howdy, folks. You may recognize me as Zack! on the OC ReMix discord. I've been enjoying OCR since roughly 2002, and a few months ago I was reminiscing about the OCR podcast in its various incarnations and how much I missed them. I voiced this in the 25th birthday hangout, and @Liontamer encouraged me to get off my butt and just restart the pod. So I did. Check it out here: https://feeds.buzzsprout.com/2445308.rss Ad-free, not trying to make a single cent off of this, and I keep the language tame so that you can listen with kids if you want to. I'm very much an amateur at this, hoping to get better at it as I go. I learn a little more every recording and editing session, so fingers crossed a few more of these and thing will be half decent. If you're reading this, episode 2 is out, so go grab it if you're interested. I'm aware that a few of the voiceovers sound, well, awful. I had the wrong mic selected, didn't notice until edit time, and I have a cold now so my voice is all funny. I figure you guys can deal with a couple minutes of webcam mic. The format is roughly news, new remixes with my worthless commentary on them, some random segment that strokes my ego, and then one final Russian Remix Roulette track. I remember them rolling a die and playing a RRR track on the very first incarnation of the OCR pod, and I wanted to keep it going. Question for the powers that be: any objections to me using the OCR logo as the pod's thumbnail?
    3 points
  24. Welcome to Game Set Mash!!, a team-based, long-form competition format for the OC ReMix community! Current Status I'm gathering interest here on the forums and in our Discord and I'd like to start in July depending on if we can get some sizable teams. I would love to have around 6-7 people on each team to really get the spirit of collaboration going. What are the games we're remixing? The time around we're celebrating the music of Yuzo Koshiro! This legendary composer has such a wide breadth of work, and for GSM3 we're going to mix the pulsing beat 'em up beats of Streets of Rage with the sweeping JRPG scores from Etrian Odyssey. Streets of Rage - Streets of Rage, Streets of Rage 2, and Streets of Rage 3 Etrian Odyssey - Etrian Odyssey, Etrian Odyssey 2, Etrian Odyssey 3 Each franchise features more games than just the initial three, but for the purposes of this competition we're going to limit to those first games. What are the rules about teams? I want to make things easy and accessible for people to participate, so there's no maximum on team size, but I'll be asking people to do their best to even out the teams once we have all of our participants signed up. There are no rules about who has to be a primary arranger for a track from week to week. Teams will be free to organize and determine how each of the three remixes gets covered. Using your teammates for collaboration and feedback is highly encouraged. Game Set Mash!! is run primarily on OCR's Discord server, so you need to make sure you join up there. I'm new to GSM, how does the competition work? Participating remixers will form 2 teams of at least 3 members each. Each team will be assigned a set of 3 games. The competition lasts 6-7 weeks, with 10-day mixing rounds alternating with 4-day voting periods. At the start of the mixing round, each team will choose and reveal 1 source tune from each of their 3 games. Each source will be paired with another source from the opposing team, for a total of 3 pairs. Each team will be responsible for writing 3 remixes for the week that combine (or mash) both source tunes in each pair. At the end of the mixing round, we'll upload the remixes and have a community vote. Voters will vote on the 3 remixes that did the best job of mashing the two source tunes together. Teams will accumulate a score based on how many of the community votes they win. In the next mixing round, we'll rotate which games get paired up with opposing games.
    3 points
  25. Mr. Coop? HA HA! Fuck... now I feel old. You've got four days to finish it and send it if you want to get in on the action. The deadline's 11:59 PM EST on December 20, 2024. If you submit it, make sure to let me know what the remix title is. And don't worry, Mokram, Souperion will be there with us.
    3 points
  26. Hello everyone! As you are probably aware, on December 11, 2024, OCR will be turning 25 years old. And what better way to celebrate this than to do what the community is all about: collaboration. So, after running the idea past folks on the Discord, I've decided that we ought to get the ball rolling with a project while we are still over 11 months out. Namely, I want to put together an album that both looks forward and looks backward, that celebrates the 25 years that OCR has been around, acknowledges this time period in VGM and also promotes the ongoing growth of the community's musicians, new and old, younger and older. Therefore, I present the idea of TimeShift (working title). The premise of the album is simple: 1. Any ReMixer BORN BEFORE December 11, 1999 may contribute from sources that were RELEASED AFTER this date. 2. Any ReMixer BORN AFTER December 11, 1999 may contribute from sources that were RELEASED BEFORE this date. By doing this, I hope that the album challenges all ReMixers to look at sources that they might not necessarily be familiar with. In so doing, we can all stand to gain some fresh perspectives on sources (I had actually considered calling the album "ReFreshed Pixels" for this reason!). Further Rules 3. All new ReMixes. In other words, don't grab a ReMix you did that's already published on the site and add it to the album. This is as much about the challenge as it is the celebration of the time period. Have an unreleased WIP, even one you've shown off in the forums/Discord? Cool, it's valid. And yes, you can ReMix a source that's already been done. 4. One game, one claim. I don't want the album to filled with veterans' takes on Megalovania or City of Tears, and likewise we already have enough Corridors of Time and Terra's Theme for the younger crowd... Of course, don't let me stop you from being the one and only ReMixer who chooses Undertale or Hollow Knight, or Chrono Trigger or FF6! 5. Multiple sources are fine, but please ensure your main source comes from your valid time period. Adjudications may apply. 6. Release dates means original release. Cross-territory must use the first release date. For example, if a game was released in Japan in early 1999 but in North America in mid-2000, it goes to the younger ReMixer group since it's early 1999. No, just because a classic got a remaster 20+ years later does not qualify it for the veterans unless there's brand new musical material exclusive to that remaster. Adjudications may apply. Expansions (because they were a thing at the time of OCR's founding; remember those?) are valid if they contain brand new musical material exclusive to that expansion that wasn't in the original base game. This also applies if the original was released before OCR's founding but the expansion came out afterwards (making the expansion open to veterans). Adjudications may apply. 7. Typical quality standards apply. 8. The current final submission date (which is open to change) is September 11, 2024. Release date is the 25th anniversary: December 11, 2024. Suggestions We have a thread on the Discord where folks can post soundtracks that they can suggest for the album, especially from sources younger than OCR. It's not a requests thread, though: it's designed to get gears turning and ideas flowing. Roles Ah, now here's the tricky thing. I've been around the ridges on OCR for a very long time but it's only just recently that I've started to take a more active role in the community. I would certainly love the help of some experienced director(s), artists...heck, let's make this a full celebration and evoke the days of yore with a website too! Please let me know how you may be able to help me out here! And, of course, this wouldn't be an album without someone to make music to go onto it. I encourage every ReMixer who wants to take part to let me know! And if we can get some sleeping giants from the old days involved somehow, that would be absolutely fantastic. So that the album can get off the ground, I need expressions of interest from: Co-director Mastering Engineer Artist(s) (unless you want my poor art...) Website Designer (not as necessary, but preferred) Apart from expressions of interest, I am definitely open to comments, suggestions and feedback. How to Join Hit me up on the OCR Discord! Simple as that. Claims Tentative Sketches Cohesive WIP These games currently have WIP's and are closed for selection: Animal Crossing: Wild World (2005) Mo.oorgan Blue Reflection (2017) Vylent Chrono Trigger (1995) JSABlixer Earth Defense Force 2025 (2013) Eino Keskitalo Final Fantasy XIV: A Realm Reborn (2013) & Final Fantasy XIV: Shadowbringers (2019) Pixels & Paradiddles Final Fantasy XVI (2023) Xaleph Fire Emblem: Shadow Dragon and the Blade of Light (1990) & Fire Emblem Gaiden (1992) JSABlixer Horizon Zero Dawn (2017) Mel Decision & Treyt LISA: The Painful (2014) 100%ROEMER Outer Wilds (2019) Ridley Snipes SimCity 4 (2003) Dyluck Stardew Valley (2016) Moebius feat. Lucas Guimaraes ValiDate (2022) adrian gravitygauntlet All of the following claims are currently regarded as tentative until a WIP is received: Dark Souls III (2016) / Elden Ring (2022) / Bloodborne (2015) / Sekiro: Shadows Die Twice (2019) / Demon's Souls (2009) - The Vodoú Queen Deep Rock Galactic (2020) OR One Step from Eden (2020) - colorado weeks (& Ridley Snipes?) Donkey Kong Country 2 (1995) - JSABlixer Halo: Combat Evolved (2001) - adrian gravitygauntlet Horizon Forbidden West (2022) - H36T The Legend of Zelda: Twilight Princess (2006) - Geoffrey Taucer Metal Gear Rising: Revengeance (2013) - CNDR Neon White (2022) - Michael Hudak Sands of Destruction (2008) - TSori The Witcher (series) (2007—) -sake_hime Let's not let this significant milestone in our community's history go past without acknowledgement or celebration. Let's do this! Edit log: EDIT 1: Change of date. Clarified rules #3, #4 & #6. Request for specific roles. Tentative claims. Thread of suggested soundtracks in Discord. EDIT 2: (Apr 6) Updating claims. How to join project. EDIT 3: (Apr 12) Updating claims. EDIT 4: (Apr 29) Updating claims.
    3 points
  27. Back at it again, m'friends. Hope y'like.
    3 points
  28. Hi Uffe! The track you linked doesn’t sound like it contains western harmony functional chords inside. I’m hearing trills between half-step notes and an occasional whole-step note to make the tension ramp. However, to answer your question, the method I use to determine chords when listening to arpeggios is to listen for the lowest note and then work out what the interval is between it and the closest note to it, then do the same for the next note. The relationship between the intervals will usually give you the biggest clue to the chord. Sometimes there can be multiple chords being outlined during a single arpeggiated melodic line. It’s not always easy to pick out when this is happening, though one trick for that is to listen to the harmony/support instruments and if the notes shift under a particular spot in the melody, it’s highly likely that the chord has changed
    3 points
  29. The Sages have been killing it with their Wednesday night Office Hours sessions on Discord! If you're needing musical feedback and growth advice, y'all gotta be in there. :-)
    3 points
  30. There's not much that can be added on top of the stellar critiques you've received so far, and I won't bore you with technical FFT analysis and stats. Imma just tell ya how I feel about the arrange, and of course take it all with a bucket of salt cuz I'm nobody and this is just my unimportant opinion. ? It's refreshing to hear a take on 'Blizzard Buffy' that isn't the usual fast paced EDM or Metal. The 'meandering' nature of the piece is part of the charm, and I believe you've achieved a cohesive wintery aesthetic coherent with the theme of the album. The slow building intro and winding outro, on top of setting up the scene properly, also showcase an eye for worldbuilding and composition. As someone who both partake in and appreciate the work that goes into an audiodrama, I give ya props for going the extra mile and adding Buffy's stomps and groans to add context to the arrangement in a way that surely fits this 'filmscore' interpretation. Now let's talk address the elephant in the room, 3 times heavyweight champion: Mr Glockenspiel. While a fitting instrument choice to an Xmas theme, it has been processed in a way that boosts its natural resonance beyond what a human ear is designed to contain ?. It may or may not be due to the sample itself, but I suspect toning down the salad dressing on the ol' glock would remedy this small, if pivotal inconvenience. One thing that would greatly help this remix stand out, especially in regard to the genre you're going for, would be to work on strengthening bridges between parts of the track. The piece as a whole proves you've got the arrangement chops to make this a hit. But each transition feels like an afterthought, almost as if you were ice skating from one part of the source to the next. It's never jarring, but if you put the same care/thought into them as you did for the intro and outro, this could truly elevate the whole song. ? The bombastic middle section from 2:35 onwards sees the return of our favorite superhero, Captain Glockenspiel, which once again shatters my heart by dancing without a care on top of an entire orchestra that is trying its best to convey the source material. It's a bummer because you've clearly put all the stops for this part, and imho this is legitimately well done. But that repeating leitmotiv on glock should be a background dancer, not the vocaloid Diva it's trying to impersonate. I'd also push the thunderous percs back slightly, as they seem to impact overall dynamics, and to let the orchestra breathe so the source melody can properly dominate the soundscape during the fulcrum point, one of the only instance where the audience can hear your interpretation in an uninterrupted sequence. The last section before the outro features a kick that's (I'm guessing) intentionally simulating a heartbeat and its acceleration as the piece/fight reaches its conclusion. It feels estranged and anachronistic to the rest of the conventional orchestra instruments. Also its overpowering the lows, as any Trap kick should, except in this case the sample's character is clashing with an already busy composition while trying to compensate for the orch lows you didn't write. Otherwise, that section is a wonderful way to wind down before the outro. All in all, this is a captivating arrangement that confidently tells its story in a brave yet understated way. It only needs a little more love to reach its full potential, and I'm confident you'll get there in no time, with all the great feedback from remixers and staff alike. Gambare VQ! ?
    3 points
  31. Voting Guidelines Teams were tasked with writing three mashup arrangements of two songs each, one from a Metroid game and the other from a Castlevania game. In order to make your vote, listen to the remixes and, for each pair, choose the remix that fulfills the following criteria (listed in order of importance): The remix arranges both source tunes in an interesting and identifiable way into one cohesive piece of music. The remix is well-produced within the conventions of the genre. The remix is enjoyable to listen to. Stream the remixes via Soundcloud or Download the Round 2 Remix Pack (MP3). For your reference, here are the source tunes for each matchup: Super Metroid vs. Castlevania: Aria of Sorrow Maridia (Rocky Underwater Area) Purification Metroid Prime vs. Castlevania III: Dracula's Curse Tallon Overworld Depths Overture Metroid Fusion vs. Castlevania: Symphony of the Night Environmental Mystery Marble Gallery You can also use this thread to leave comments about the tracks. Remember to be kind and constructive. Thanks for listening, and thanks for voting!
    3 points
  32. Voting Guidelines Teams were tasked with writing three mashup arrangements of two songs each, one from a Metroid game and the other from a Castlevania game. In order to make your vote, listen to the remixes and, for each pair, choose the remix that fulfills the following criteria (listed in order of importance): The remix arranges both source tunes in an interesting and identifiable way into one cohesive piece of music. The remix is well-produced within the conventions of the genre. The remix is enjoyable to listen to. Stream the remixes via Soundcloud or Download the Round 1 Remix Pack (MP3). For your reference, here are the source tunes for each matchup: Super Metroid vs. Castlevania III: Dracula's Curse Brinstar (Red Soil Swampy Area) Beginning Metroid Prime vs. Castlevania: Symphony of the Night Phendrana Drifts Lost Painting Metroid Fusion vs. Castlevania: Aria of Sorrow Sector 4 (AQA) Heart of Fire You can also use this thread to leave comments about the tracks. Remember to be kind and constructive. Thanks for listening, and thanks for voting!
    3 points
  33. pixelseph

    [GSM 2] Round 1 Voting

    Strong tracks from both teams! Love to hear it, just like from GSM 1 :D I find it interesting that both teams’ tracks are about the same length for each mash up as well. Twenty minutes of good listening altogether ❤️
    3 points
  34. @Hemophiliac consider us even for "Steeling Hearts" ? but in all seriousness, i loved "You're Not From This Town!"
    3 points
  35. Xaleph

    Tools we use

    I was going to give this an official name (something better than "Tools we use"), but I wanted to start a post that lists some VSTs (free and paid) that I know a good number of us use for mixing. This is not intended to be a clone of a list of all possible VSTs, or like 2 people in our community use it so we put it here. It's intended to be a place to find out what others use in our space that we find particularly useful. Just replying with a simple name of a product isn't good enough for me to put it on the list (for the reason I stated above) - though you can always respond with plugins you personally found among the most useful (or just most used in each song). I want to avoid this being a junk drawer that has no real value. The value will come with a curated list of tools that we feel are worthy. For a list of DAWs we use and to find performers of specific instruments, please visit https://ocremix.org/workshop or ask in our discord. 🌿 Sage Recommended 1. Instruments 1.1 Drums Addictive Drums by xln audio ($159 || complete: $869) [drums] ML Drums by ML Sound Lab (free) [drums] Ugritone ($99+) [drums] Steven Slate Drums by steven slate drums (free || $119) [drums] toontrack EZDrummer ($179) [drums] 🌿 Superior Drummer ($399) [drums] 1.2 Samplers Native Instruments ? Kontakt (player: free || regular: $299) [sampler] [instrument building tool] Heritage Percussion by Impact Soundworks (free) [sampler] [tribal percussion] 🌿 Super Audio Cart by Impact Soundworks (gameboy: free || complete: $149) [sampler] [chiptune] Shreddage 3 by Impact Soundworks [sampler] [guitar] Free -> Precision (free) [bass] & Stratus (free) [electric guitar] Hydra ($149) [electric guitar] - this one is my favorite of the Shreddage Line Impact Soundworks collection has a lot of instruments difficult to find, such as the Oud ($99) Spectrasonics: Keyscape ($399) [sampler] [piano] Trillian ($299) [sampler] [synth] [bass] Spitfire Audio Spitfire Labs - free [sampler] [textures] [orchestral] [live instruments] Notable Lab Instruments: ? Arctic Swells, ? Astral Forms, ? Frozen Strings, Strings, Strings 2, Amplified Cello Quartet BBC Symphony Orchestra (free) [sampler] [orchestral] 1.3 Synths Native Instruments FM8 ($149) [fm synth] Massive X ($199) [wavetable synth] Reaktor ($199) [modular synth] Odin (free and open source) [semi-modular synth] 🌿 Phase Plant by Kilohearts ($199) [semi-modular synth] Pigment by Arturia ($199) [wavetable synth] 🌿 Serum by Xfer ($189) [wavetable synth] Spectrasonics: 🌿 Omnipshere ($499) [hybrid synth] [wavetable synth] Trillian ($299) [sampler] [synth] [bass] Spire by Reveal Sounds ($189) [synth] Surge XT (free and open source) [hybrid synth] VCV Rack (free || pro: $149) [modular synth] 🌿 Vital (free || pro $80 || subscribe $5/month) [wavetable synth] Zebralette (free) [spectral synth] 2. Effects Deelay by sixthsample (free) 🌿 Guitar Rig by Native Instruments (player: free || pro: $199) Helix Native by Line 6 ($399) [guitar amp] illformed Effects: dBlue Glitch (free but may require jbridge) [glitch] [stutter] Glitch 2 ($59.95) [glitch] [stutter] iZotope: Stutter Edit ($199) [glitch] [stutter] Vinyl (free) [vinyl record] ? Kilohearts Essentials by Kilohearts (free) Slate Digital Fresh Air (free) [vintage exciter circuits and advanced dynamics processing] TH-U by Overloud ($269) Valhalla Effects: 🌿 Super Massive (free) [reverb] Vintage ($50) [reverb] Delay ($50) [delay] Xfer: 🌿 OTT (free) 3. Utilities FabFilter (Pro Q 3: $169) iZotope Utilities: 🌿 Ozone (elements: $49 || standard: $199 || advanced: $399) 🌿 RX (elements: $49 || standard: $299 || advanced: $799) SPAN by Voxengo (free) [eq analysis] TBProAudio ISOL8 (free) [Mix monitoring tool] Tokyo Dawn TDR NOVA (free || ge: €60) [equalizer] Kotelnikov (free || ge: €50) [wideband dynamics processor] 4. Non-DAW Tools Brad the Mad's Tempo Calculator (free) [Chart, lists given bpm subdivisions as ms and Hz; chart goes from 60 bpm to 179 bpm] Tuneform's Tempo Calculator (free) [converts bpm to ms] MIDI CC List (free) [Chart, lists common CC uses] Virtual Instrument Delay Chart (free) [Google Sheet, lists delay offsets for most orchestral sample libraries] Tap Tempo (free) [Webapp, click or tap a key in time with a piece of music to get its tempo] Notes 🌿 Native Instruments offers a starter pack with several of the recommended tools called Komplete Start (free) Free(ish) DAWs (https://bedroomproducersblog.com/2015/11/11/free-daw-software/ - he updates this regularly): Reaper Cakewalk Sibelius GarageBand Audacity (audio) Cheap Stuff / Sales Black Friday / Day after Christmas / Spring / Summer usually have sales Humble Bundle often has VSTs, sfx, and samples. Heavyvocity has some good textural tools (instruments & effects) Sample Packs: 99 Sounds’ (free) 99 Sounds’ two 99 Drum sample packs (free) To Add To Review SINE Player, Soundpaint, Musio Orchestral Tools, 8Dio NES VST
    2 points
  36. Love this remix. It's been a staple on my Halloween playlist for years now.
    2 points
  37. Shit, I can double dip on threads then.
    2 points
  38. It's that time of year once again, where I bombard you with many, many rhymes. It's December 18, which means another "Twas" has arrived. So grab a drink, take a pee if you have to, and let's do this... Twas XXIII: Not So Good To The Last Drop by The Coop Twas the night before Christmas, and things were not well. The house was filled with Yukon Jack's familiar smell. Tara sat in her room without making a sound. She just sat on her bed and looked sadly around at the room she'd called home for the last eighteen years; her vision a bit blurred due to the building tears. A duffel bag filled with all the clothes she could put into it quickly, rested beside her right foot. As she sat quietly, she thought of how the day had started out just fine, yet ended up this way. She had gone to the mall with her old friend Sophie. They'd been walking about and acting so carefree after they'd had some lunch and went from store to store, looking at clothes, CDs, DVDs and much more. It was as they passed by where the mall's Santa was, that they saw how all the kids in line were abuzz with excitement as they waited for their turn to ask Santa for a present; maybe, even two. “Let's get in line,” Sophie said, a smile on her face. “Say what?” Tara chuckled. “We'd be so out of place “standing with those kids that are already in line.” “Oh come on,” Sophie laughed. “Let's go. It'll be fine.” With a sigh, Tara was soon being dragged along, as the mall echoed with that familiar old song of Rudolph the reindeer who had a bright red nose. “You hyped?” Sophie asked. Tara replied, “I suppose.” “That's the spirit,” Sophie grinned as she shook her head. The two of them then got into the line that lead to the wintry scene where Santa and an elf were. And the next half hour became something of a blur as the children's chattering continued non-stop and drowned out the noises from any nearby shop. Soon, Tara and Sophie were the next two in line. “Got your ideas?” Sophie asked. “Cuz I've got mine.” “You're way too into this,” Tara said with a smirk. Sophie stuck out her tongue with, “Don't wreck my fun, jerk.” They shared a laugh before Santa's elf came up to Sophie and asked flatly, “Seriously you two?” “Yep!” Sophie smiled. “I'm here to see Santa and see if he'll get your friends to make something nice for me.” The elf rolled his eyes with a muttered, “Fine. Let's go. Just please behave, huh? There are children here you know.” “I'm not that bad,” Sophie grinned. “Well, usually.” The elf let out a sigh with, “C'mon. Follow me.” Tara watched as Sophie went to Santa and sat across the man's lap and had a very short chat with him about how she'd been good most of the year and how all she wanted was to give him good cheer. She then kissed him on the cheek and smiled at the man, which made him smile warmly; as only a kiss can. She then got up and left and moved off to the side with a silly smile that she didn't try to hide. “Your turn,” the elf said as he neared where Tara stood. “I'll behave too,” she grinned. The elf replied, “That's good.” It wasn't long before she had reached Santa's chair, clearly feeling awkward as she was standing there. “Hello there young lady,” Santa smiled up at her. “Would I be out of line if I was to infer “that the woman I just spoke with came here with you? If I'm right, are you going to kiss my cheek too?” With a small chuckle and smile, “No,” Tara replied. With a smile of his own, “Then feel free to confide “in me what it is that you'd like to get this year.” When she gave no response, “Tell me, what's your name, dear?” “It's Tara,” she said as she continued to stand next to Santa's chair as he gently took her hand. “Well Tara,” he smiled, “what is it that you'd like to have created by my skilled and handy elf crew?” Tara said nothing at first, but her attention was quickly pulled away by the cries of someone. She looked around and saw a woman on one knee, next to a little girl who was looking sadly at the doll in her hands that was missing its head. It wasn't on the doll, but on the floor instead. The woman comforted the child as the girl cried, and held the young one until her tears did subside. The woman then picked up the doll's head before she held out a caring hand and got up from her knee. Holding the girl's hand, the two of them walked away, and Tara stood there without anything to say. Santa saw how Tara was lost in her own head. With some concern in his eyes, “Young lady?” he said. His voice pulled Tara back into reality. She looked at him and gave a quieted, “Sorry.” He could see in her eyes that her thoughts had gone to someplace unpleasant she didn't want to wade through. “You OK?” Santa asked. Tara nodded a bit and said, “Yeah, but I think it's best if I just split.” “Before you leave,” Santa said, “just tell me one thing. For Christmas, what is it that you'd like me to bring?” Tara stayed silent for a short time until she began to speak in a saddened voice quietly. “Bring me a new childhood where I'm not the one who has to play adult when I wasn't ready to. “Or maybe a redo for last year's Christmas day, when some people came to take my father away. “Or at least make it so I don't have to take care of someone who'd be found dead if I wasn't there.” Tara's face saddened as she closed her eyes and said, “But that won't happen, so that Christmas wish is dead.” With a disheartened frown, she took her hand away as her words left Santa unsure of what to say. Without another word, Tara rejoined her friend and their trip to the mall came to an abrupt end. Tara said bye to Sophie and then went back home. Once there, she found her mother had begun to roam around the house looking for some liquor to drink. And the sight of this made Tara's heart quickly sink. That was hours ago, and it made Tara decide that she had to get away and so chose to hide away in her room and pack up the things that she couldn't leave behind as she got ready to flee. And so now there she sat, waiting for when she could get away and leave it all behind her for good. Tara closed her eyes for a few moments until, the smell of that liquor hit and made her feel ill. She could hear her mother Pam, shut the bathroom door. The harsh sounds that came next, Tara tried to ignore. She heard her mother mumble incoherently, and then heard the woman vomit rather loudly. Tara grimaced at the sound; her eyes still closed tight. “C'mon Ray,” she uttered. “I wanna leave tonight.” As if she'd been heard, a pair of honks from outside brought relief to her face as “Oh, thank God,” she sighed. With a quieted quickness, she got to her feet and then snuck down the hall, trying to be discrete. She stepped from the house and gently shut the front door, while the first tears of the night looked ready to pour from her eyes as she made a beeline for the truck, whose passenger door was open so she could chuck her duffel bag in, which Tara did right away. And as she climbed in, she said, “Get me out of here, Ray.” “Sure,” the guy said as he put the truck into gear. “Let's go to my place and get the hell out of here.” The engine revved up and they drove into the night. It was then that Tara finally lost the fight with all the emotions that wanted out of her. Her tears at last fell and the world became a blur as she cried where she sat beside the person who she'd been dating for three years and who'd helped her through ev'rything she'd been forced to witness and endure. Through her tears, Tara said, “Thanks.” And Ray asked, “What for?” “For getting me out of that goddamned house,” she said. “For helping me not have to find my mother dead. “I know this was sudden, and I'm sorry for how you've been pulled into this.” Ray then said, “C'mon now. “You've gone through some shit, and now that shit's hit the fan. You're my girlfriend, and I'll help however I can.” She looked over at him; a sad smile on her face. “So just relax,” he said. “Soon, we'll be at my place.” Back in her mother's house that Tara had just left, the whole place seemed empty and was oddly bereft of any of the sounds that had been there before. It took a few minutes, but soon the bathroom door opened up slowly and out staggered Tara's mom; her hair all messed up, like it had endured a bomb. Pam looked rather drained as she stepped into the hall, her words slurred a little as “Tara?” she did call. When she got no answer, she went to Tara's door. “Tara?” she repeated, her word slurred a bit more. She pushed the door open with, “Tara, I need more Yukon 'cuz I'm out. Will you get some from the store?” It took a few seconds, but she soon noticed there was no sign of Tara in the room anywhere. “Tara?” she called again and when no reply came, “I really not in the mood for this stupid game.” But all that she heard was the silence of her home. It was shortly after that, she'd begun to roam as she tried to find where Tara was in the place. As she did this, anger quickly came to her face. “Goddamn it,” she slurred with a slight shake of her head. She returned to Tara's room and there on the bed sat a folded piece of paper she hadn't seen. Pam went up to the bed of her now missing teen. Pam picked up the paper and opened it to find it was a written note Tara had left behind. “Mom,” it began, “I've decided to move away. Way too much has happened and I just cannot stay “in the house with you anymore, so I've moved in with someone I can trust. Why? Where do I begin? “I was eight when I looked after both you and Dad for the first time after that ev'ning you both had. “My birthday party had just ended when you two chose to get completely trashed by burning right through “all the liquor you had in the house at that time. Someone puked on the floor, and left behind that slime. “I came out and saw it, while you both were in bed. Did I go back to sleep? No. What I did instead “was clean up that mess and keep watch over you two in case someone choked on any vomit that they'd spew. “The next day, you saw the stain and blamed me for what one of you had done during the night before. “From that moment on, you both made me feel like I had to keep watch on you both so you wouldn't die. “Year after year I tried to deal with all that crap, hoping that maybe reality would just slap “you both upside the head and show you that your kid wasn't your damn caretaker. But it never did. “I tried to talk to you both. Dear God, how I tried. But you'd both just dismiss it, and I always cried “when I went to bed those nights, feeling like your maid. For years I put up with the bullshit you displayed “for me that showed how all you both wanted to do was stay shit-faced all the time. That's what I went through “week in and week out until last Christmas Eve night. Dad passed out in his chair, and death snuffed out his light. “He'd been drinking Yukon Jack, and he drank too much. He poisoned himself with his fav'rite liquor crutch. “He died during that night and I spent Christmas day watching the coroner take my father away. “And now here we are, Mom, in the same fucking place. You're still shoving that Yukon Jack shit in your face. “I can't take anymore, so I'm leaving today. I've been put through too much and I refuse to stay. “If you want to keep drinking, then go right ahead. But someone else can be the one to find you dead “in that chair the same way that I found Dad last year. For my own sanity, I have to disappear. “So know that I'm safe, but I won't be coming back. I hope that one day, you'll leave behind Yukon Jack. “I pray someday you'll see what that shit's done to you, before it gets to the point where it takes you too.” Pam's expression went from confusion to sadness, despite just how hard she tried her best to repress the emotions within her that tried to break free. “This can't be right,” she slurred. “Did my daughter leave me?” But those feelings soon faded, and what took their place was anger as a sneer quickly came to her face. “You turn your back on me?” Pam muttered as she threw the letter onto the bed. “Well then, fuck you too.” She stormed down the hallway and stumbled just a bit as she went to her bedroom and dug through the shit that cluttered up her purse until she found her keys. Into the cold night she went, then fell to her knees as she felt her stomach churn right before she blew out her stomach's contents, along with some blood too. She puked a second time as the world seemed to spin. She swayed in place slightly as puke dripped from her chin. It took a solid minute for her to regain her equilibrium, which she tried to maintain as she looked at the mess that she'd made on the ground and how her blood was mixed in. After which, she frowned. “That's not good,” she muttered as she took in the sight. “Maybe a liquor run's not in the cards tonight.” She spat a couple times, then got back to her feet and went to her mailbox that stood along the street. Her mail was collected, and she went back inside; her ire still in place, which she didn't try to hide. She went back to her chair and sat down in a huff before she began to dig through all of the stuff that the mailman had brought her earlier that day. And she did this without a single thing to say. The mail was mostly fliers for sales here and there. Each one selling things, about which, she didn't care. Electronics and shoes, and some gunk for her skin. But as she went through them, things began to sink in. “Hurry!” said one flier. “It's your last chance to save!” Another stated, “Get back what you really crave!” She paused for a moment. Her brow furrowed a bit. She seemed distracted as she continued to sit with the mail on her hands 'till at last she put down what she was holding as she continued to frown. “There must be something on,” she mumbled to no one. She turned on the TV and soon she had begun to flip through the channels 'till she found something to distract her from her thoughts with a, “Guess this will do.” The screen was filled with a well known stop-motion tale; one she hoped would be able to fully derail her unpleasant thoughts that had given her some pause. And so she watched “The Year Without A Santa Claus.” It was on the scene where Mrs. Claus had a chat with Mother Nature and her odd bird's-nest hat. Heat Miser showed up, then Snow Miser did appear, and both got a stern lecture from their “Mother Dear.” As she watched the show, what she had drank took its toll. Her eyelids grew heavy and soon began to stroll downward until, at last, she had closed her eyes and left the waking world as she entered the dreamland. It wasn't long before she awoke and was met by a scene she'd seen on her television set. All around her, things didn't look right to her eyes. It was like they were toys, but blown way up in size. Buildings with thatched roofs, mud walls with embedded stone, but they didn't look like anything she'd been shown at any point in her life, in books or nature. Even supposed wood didn't look right to her. What should have been straw, looked more like big grouped tubes now. The mud walls looked more like paper mache somehow. What were supposed to be stones, were flat bits of wood. Even the ground and trees didn't look as they should. Nearby stood a table with a chair that seemed odd. She went up and touched them, then uttered, “Oh my God!” as she felt how little the two things seemed to weigh. What looked like heavy, thick wood, seemed to betray reality as she asked, her voice holding fear, “Where in God's name am I? And what's going on here?” She looked around again with, “This is a dream, right?” “Not really,” came a man's voice. “It's no dream tonight.” Movement came from the strange cabin that Pam stood near. Its front door swung open and Santa did appear. The pants, coat and hat he wore were red with white trim. They looked like thick felt with how stiff they were on him. A black plastic-like belt went around his belly. His black boots were plastic too, from what she could see. His face was like polished wood which had a beard glued to it as his entire appearance did exude the idea he was someone's over-sized toy. And the sight of him nearing didn't bring her joy. The scene clearly freaked her out as he came outside; a fact that she didn't make an effort to hide. Santa drew closer with each jerky step he took; with movements that gave him a near stop-motion look. Pam watched him come toward her with a stare that was filled with confusion and fear, which continued to build. It took a few seconds, but when her brain kicked in, a memory came to her from when she had been in her chair as she watched a stop-motion kid's show. And this memory helped make her confusion grow. Her gaze fell as ev'rything poked hard at her mind and she uttered, “This is a nightmare of some kind.” “Yes and no,” Santa said. “You're not awake right now, but we're both very real.” Too which Pam asked, “But how?” She returned her gaze to the fat man who grew near. “What's going on Goddamn it, and why am I here? “Why does ev'rything look like that show on TV?” When Santa said nothing, “Goddammit, answer me!” Santa's stop-motion gate soon brought him up to her. He said, “Excuse me as I get changed, as it were.” With a snap of his fingers, ev'rything went dark. Then a second snap came and there was a bright spark that burst into being and which hung in the air as its body gently shimmered while Pam stood there with surprise on her face and some fear in her eyes. After a few moments, the orb began to rise and move slowly toward her 'till it was overhead. With alarm in her voice, “I don't like this,” she said. “You've got nothing to fear, Pam,” came Santa's voice from the darkness before her. “But I'd like you to come over to me so that we can have a short talk.” “About?” she asked nervously. He said, “Please, just walk toward the sound of my voice. I promise you'll be fine.” With little steps, Pam cautiously walked a straight line. As she moved forward, the orb of light did the same and lit a small patch of ground, which for Pam, became the only place she felt safe to put her feet on. For outside of that light, the world was simply gone. No color, no movement, just a void; dark and deep. But steadily forward, Pam continued to creep. Just up ahead of her, fading into the light, was someone who was a rather familiar sight. Santa had begun to come slowly into view. But the man no longer looked like what he used to. Gone was the man that looked like an over-sized doll. He now looked human; with a big belly and all the red, white and black attire that one would expect of the one called St. Nick. And this change did affect Pam as she backed off a couple of steps from him. “Oh God, now what?” she asked, her tone fearful and grim. “It's alright,” Santa said, holding out his right hand. “There's something important we should talk about and look at together for a few minutes my dear.” He brought his hand up more and asked, “Will you come here?” “I um...” Pam uttered as hers eye darted between Santa and the darkness where nothing could be seen. “You're safe with me, Pam,” he said in a calming voice. “I wish you'd walk with me, but you do have a choice. “If you'd like, I could send you back to your old chair so you can continue sleeping as you sit there. “Or, you can come with me so that you can see how someone you know is in a lot of pain right now.” With some hesitation, Pam went up to St. Nick. As she held out her hand, “This best not be a trick.” “It's not,” Santa said as he took her hand in his. “A chance to help someone, is what this moment is.” A single image faded in ahead of her; it was fuzzy and looked like a colorful blur. But as it came closer, the image began to get clearer and more defined the closer it drew. It soon came to a stop a dozen feet away. Pam looked at the image, unsure of what to say. The picture was of a girl who looked eight years old. She was on her knees and was clearly being told to clean up the dark blotch that a rug had on it. The girl looked upset, like she'd been crying a bit, and her eyes were fixed on the woman who stood there in a bathrobe and slippers with tangled up hair. The woman was holding a scrubbing brush out to the girl and pointing at the spot in question too. “I've seen this,” Pam uttered and continued to stare at the photo before her that hung in the air. “That's you and Tara,” Santa factually said. “Taken not long after you'd gotten out of bed “and found a stain that you quickly blamed Tara for. A mess that your husband had made the night before.” “Excuse me?” Pam blurted out. “That's complete bullshit. She had spilled something there and I made her clean it.” “Do you recall the night before?” Santa asked her. Sounding vexed, she replied, “No, I don't remember. “And why would that matter? I told you what she did.” Santa replied calmly, “Let's see what your mind hid “away in a corner over the last decade.” After a moment, the photo began to fade as it was replaced by a movie of some kind; one that stirred up something in the back of her mind. It was like ev'rything was seen through someone's eyes, and this left Pam confused as she struggled to size up what was happening in the scene that played out. But when she heard someone speak, it left little doubt regarding who was involved in what she did watch. She heard a man say, “Oh yeah, this shit is top notch.” “Dale?” Pam faintly said as she continued to stare at the video-like scene that hung in mid-air. Pam then heard her own voice say, “That is very true.” The view then swung over to reveal the man who had spoken, which made Pam's jaw go a little slack. “Dale,” she uttered before he said, “Give me that back.” In the scene, a hand came from below into view. It held out a bottle, and the man said, “Thank you.” Pam watched as he took a big swig of Yukon Jack. And after he had finished, he handed it back. “Thank you my good woman,” the man drunkenly smiled just before he leaned forward and grossly defiled the rug on the floor that was laid before his chair. Then came Pam's voice, “You're done, Dale. Just leave that mess there. “I'll clean that tomorrow, assuming it comes clean,” she said as the view stayed on the large pea soup green stain that he'd just made on the rug between his feet. Pam watched the scene fade as Dale got up from his seat. “The picture I showed you first,” Santa said softly, “was taken by Dale after you initially “had yelled at Tara for the mess she didn't make. She told you the truth, but you called her story fake. “Tara had come out after you two went to bed. Where you had left the mess, Tara chose to instead “try to clean it up before you and Dale awoke. The next morning, you both berated her and spoke “to her like she'd been the one to do something wrong. From there, your eight-year old daughter endured a long “and hard road where she tried to take care of you two so that she wouldn't get blamed for what you'd both do “when you got too drunk and left messes or passed out. And year after year, that's what her life was about.” As Pam stood there, more of such scenes began to fade in from the darkness around her until they'd made a patchwork dome of moments that played around her. As she took them all in, unease began to stir within her as she saw things she couldn't recall. But her voice and husband were present in them all. And then there were the ones where Tara was present. Where the girl got yelled at or wound up being sent to get this or that bottle as her parents drank. Pam's emotions began to churn and her heart sank at how Tara had gone from a happy young child, to a sad and despondent teen who never smiled in any of the scenes that showed her older face. Santa saw this clearly, but he remained in place as he watched Pam become overwhelmed by the sight of what Tara had endured for night after night and day after day for those ten very long years. When Santa at last spoke, Pam started shedding tears. “Tara cleaned up what both you and Dale left behind. The bottles, the vomit, anything she would find. “And on top of that, you know what else she would do? She would spend time each night checking up on you two “to make sure that you both would wake up the next day. That in your sleep, neither of you would pass away “because you choked on anything you'd bring up when you were asleep. She did this again and again “each year without fail. And all she got in return, was your letting the bridge between you and her burn. “And now Tara's left because you wouldn't see how your actions affected her... both back then, and now.” Pam averted her gaze as stood quietly. In time, she asked sadly, “She's gone because of me?” “She is,” Santa replied. “But Dale played a role too. And what happens next, is completely up to you. “You can keep going down the same road you've been on, or you can try to fix things before Tara's gone.” “She's already left,” Pam said in a quiet voice, to which Santa replied, “As I said, it's your choice. “She left you behind, yes, but she's not gone for good. I don't know where she is, but I think that you should.” “What?” Pam said with confusion as she looked at him. “How could I know?” she added, her tone rather grim. “Who would Tara trust?” he asked. “Who would she turn to? I don't have that answer, but I'm guessing you do.” Without another word, Santa brought up a hand. He snapped his fingers, and Pam left the crazy land of darkness and her past as she found her mind hurled back into her chair at home and the waking world. She opened her eyes as she sat up in her chair. And with a puzzled gaze, she quietly sat there for a few minutes before she got to her feet. In her bedroom, she got dressed and then took a seat on the edge of the bed as she put on her shoes. She then went through her home and picked up any booze she was able to find and dumped it in the sink. Once she was done, she said, “That's all of it, I think.” She then put on her coat and went out the front door, only to return and rush to her dresser drawer where she had always kept her purse and her car keys. She mumbled to herself, “Damn near left without these,” as she grabbed those things and went right back out again. She started up her car and shortly after then, she was out on the streets and stopped at ev'ryplace she could think of to check, with worry on her face. With her phone in hand, she went down her contact list of Tara's friends' numbers, making sure none were missed. Pam called a few from her car that she didn't know where they lived. The others? To their homes she did go. At each one, she talked to her daughter's friends as she did her best to locate where her daughter could be. Two had simply told her that Tara wasn't there, while three others gave suggestions regarding where Tara might have gone and to give those spots a try. But Tara wasn't at any place Pam stopped by. By the time Pam returned to her home, it was late, and she felt like she had some unbearable weight that pressed hard on her mind and heart as she sat down in her old chair with a deep and despondent frown. Tara's friends were a bust, and their suggestions too. With tears in her eyes, Pam said, “Tara, where are you?” She dug out her phone and scrolled through her contact list once more to see if there was someone that she'd missed. Numbers and names went by until she reached the last one that had no name with it. “Who's this one?” she asked. She tapped on the contact with a questioning stare. She brought the phone up to her ear, under her hair. The phone rang sev'ral times before someone answered. “Hello?” a man said, but the next thing that she heard was the voice of a woman in the background who asked “Who is it?” and he replied, “I've got no clue.” Pam's eyes grew wider when she heard the woman's voice. She then began to smile in a silent rejoice. “Who is this?” the man asked. Then in a more forceful voice, “You best answer me. I'm not up for some bull-” “You don't know me,” Pam cut in with a pleading tone, “but I'd like you to put my daughter on the phone.” With ire, the man asked, “Who gave my number to you?” “I don't know,” Pam replied. “I was just scrolling through “the contacts on my phone and it was the last one.” “I know who you are,” he spat. “This chat's fucking done.” “DAMN IT WAIT, PLEASE!” Pam yelled. “Please don't hang up the phone! Just let me talk to her, then I'll leave her alone “if that's what she wants. But I need to tell her things and hear what she says... even if what she says stings.” The phone line went quiet. Long enough to scare Pam, before she heard Tara say, “Well Mom, here I am.” “I'm so sorry,” Pam said as her voice cracked a bit. “I know I fucked up. I'm sorry for all of it.” “You're sorry?” Tara said in a near laugh. “Really? That's all you can say after all you did to me? “All the shit that I saw? All the shit I went through? Everything I endured because of Dad and you?! “All the sleep I lost and the times I cried in bed, afraid that I'd wake up and find both of you dead “because of that fucking shit the two of you drank! All I did to help! But all you both did was spank “me and yell at me for the messes you two made! I put up with that shit for a fucking decade!” Pam could hear the pain in Tara's voice before she said, “I know,” in a soft tone. “I know you hate me “and I don't blame you after all that you've been through. All you've seen and heard, and all the punishment too. “But I need you to come home so that we can talk.” “Like I'd ever do that,” Pam heard her daughter balk. “Tara, please,” Pam begged. “I'm asking you to give me a chance to make things right. I swear I will. You'll see. “All the booze in the house has been dumped in the sink, and I'll clean the place up so that it doesn't stink “like an old woman's farts or liquor anymore.” Pam teared up a bit and her throat tightened before she continued with, “Please, just give me a chance to do whatever I need to make it up to you.” For what felt like hours, silence had filled the line. Pam had grown worried when Tara gave a curt, “Fine. See you in the morning,” and hung up afterward. From there, half of the night for Pam became a blurred stretch of frantic actions as she cleaned up the place with a stern look of purpose etched onto her face. By the time four AM finally came to pass, Pam flopped onto her chair as she held a tall glass of water, which she then made quickly disappear. “I forgot how much shit Dale and I had in here,” she grumbled as she sat back while doing her best to catch her breath while she relaxed and tried to rest. She set the glass onto the small table between her chair and Dale's as she sighed, “Got this damn place clean.” She rested her head back and closed her eyes as well. And into an exhausted sleep she quickly fell. The next thing she knew, she was opening her eyes. Sunlight now filled the room, which caught her by surprise. With a groan, she sat up, with, “How long was I out?” She checked her phone's time and let out a panicked shout. “OH SHIT!” she blurted as she stood from her old chair. She ran to the bathroom to pee and brush her hair. Once she had finished, she went back to her seat where an envelope rested on the small table there. “What the...?” she mumbled as picked up what she'd found. The front said “For Pam,” and when she turned it around, the back had no writing and looked to be sealed shut. “Who's this from?” she asked no one as she sat her butt right back down on her chair and took the letter out to see who it was from and what it was about. “Pam,” the letter started. “I hope you're doing well. I have something to share. Something that I should tell “you before you begin to spend this Christmas day with the young, heartbroken woman who's on her way. “What you saw earlier was not quite all that you and your departed husband put your daughter through. “What she endured, left a lot of scars in her mind. So I'm hoping when she gets there, that you will find “the patience and time to let her speak about how much she suffered from when she was eight, until now. “Take this chance to build up what those years took away. Show your daughter how badly you want her to stay “in your life, and that you won't hurt her anymore. Take care of yourself, Pam. Now go answer the door.” A few solid knocks at the door brought Pam to turn her attention to it as a bit of concern built up in her gaze. She set the letter down and was hit with a bright flash just as it left her hand. She then shielded her eyes as the flash came and went. Afterward, she saw that the letter she'd been sent was nowhere to be found. It was just simply gone. She looked confused as she asked, “The hell's going on?” A second knock on the door pulled Pam from her chair. She then pulled open the door to see who was there. The first thing she felt was the cold breeze and chilled air. Then she saw who was giving her an icy stare. Pam stood in place, a bit stunned, despite that she'd known Tara said she'd come by when they'd talked on the phone. “You came,” Pam uttered as she looked at her daughter. But Pam's gaze soon shifted to someone behind her. With Tara was a man Pam had not seen before. Her eyes stayed on him for just a few moments more before Tara spoke up and got Pam's attention. “I'm here,” Tara said coldly. “Let's just get this done.” A sad gaze came to Pam's face as she saw the way Tara's harsh glare told how she didn't want to stay. Pam's sadness soon won out and she began to cry. “Do you hate me?” she wept. Tara gave no reply. “I'm so sorry,” Pam said as tears ran from her eyes. “For all that I did and said that made you despise “your father and I the way that you do right now. I want to fix this, but I... I'm not sure just how.” From there, Pam took Tara into her arms as she continued to cry almost uncontrollably. Tara said nothing as Ray watched with some concern. But in time, Tara held her mother in return. “We've got a lot to discuss,” Tara stated in a tone that wasn't quite as cold as it had been. It took a short time, but Pam soon let Tara go. “Who is he?” Pam asked. “Is he someone I should know?” “He's my boyfriend,” Tara said. “who you've never met.” Pam looked just about as surprised as she could get. “You've been dating?” Pam asked. “For a year,” Tara said. “Since a few weeks before I found my father dead.” Ray chimed in with, “And I know just what she's been through. I'm here so that she won't be left alone with you.” With some anger in her stare, Pam looked right at Ray. “You're calling me a threat to her? How dare you say-” “I'm not saying that,” Ray cut in with a firm tone. “She's been through hell, and didn't want to be alone “here with you while you both talked all of this over. So that's why I've come along, Pam. To support her.” “This is a family matter,” Pam said sternly. “It doesn't involve you, Ray. Just Tara and me.” Tara stated, “He stays and sits in with us, or, I walk away and don't speak to you anymore.” Pam looked annoyed, but sighed with a, “Just come in, please. It's chilly out here, especially with the breeze.” Tara and Ray came in and Pam shut the front door. From there, they all took a seat and began to pour over the last ten years and what Tara went through. The stress, the sadness and the intrusive thoughts too. Many things were shared as Pam and Tara conversed, while Ray simply listened to them talking at first. But in time, he too spoke up ev'ry now and then to say what he'd helped Tara get through each time when she'd go to him so that she could get away from her mom when she was drunk on cheap whiskey or rum. Pam also shared what she'd been through with Dale's demise. The loneliness, loss, and how she came to despise having Dale gone and how Tara avoided her. But now Pam knew how she'd pushed away her daughter. Why Tara had felt like she had to find a way out; to stay away from her mother, who'd curse and shout about things that she did and then blamed Tara for, until Tara just couldn't take it anymore. As they continued to talk time slowly went by. Much stood between them, but Pam and Tara did try to talk without shouting or slinging insults, but it wasn't always easy considering what had gone on for so long over the last ten years. This lead to flared tempers, short breaks and some shed tears. The road ahead seemed daunting for Tara and Pam. With so much to discuss, it was too much to cram into one morning's talk. In time, each knew that they needed some time to think, and so called it a day. What lay ahead for them as a mother and child? Could what pushed them apart ever be reconciled? Who could say for certain, but one thing was quite clear; despite all they'd spoken of they were nowhere near resolving their issues. But at least there was hope. Perhaps they could mend things as they learned how to cope with all the pain-filled times the two had talked about. A long road lay ahead. Of that, there was no doubt. And as their dark past now saw it's first bits of light, Merry Christmas to all. And to all, a good night.
    2 points
  39. So... a few days ago I released which happens to be my most complex VGM Remix album so far. 11 covers, remixes, arrangements or whatever of 11 (or 12 if we count some hidden track haha) different tunes from this amazing soundtrack. Musically this is pretty varied but always with metal as the main base. Featuring a lot of talented performers in all tracks, some of them also active in OCR. You can listen to or/and download the full album in Bandcamp (it's "free or name your price", so just put 0 as price. Or ask for a download code if you want to add to your Bandcamp collection) https://unknownpseudoartist.bandcamp.com/album/songs-of-phantasia-a-metal-tribute-to-tales-of-phantasia Alternatively you can also listen to the full album in Youtube in a single static "video": Anyways, if you can find some time to listen that'd be nice There was a huge ammount of time, effort and passion poured into this thing and I thin it's worth it. I hope you like :)
    2 points
  40. @Dj Mokram Ooooh yes, I feel you about the stylistic experimentation; I'm super curious which source you're thinking about, and hope I get to find out at some point 👀 The album seems to be lacking in this type of representation so far, so it'd be welcome with open arms if you decide to join up at some point. Bird is absolutely the word! I also really appreciate the ultra-valid & aptly-stated advice, and I definitely resonate with the implications behind what you're saying. That notion is starting to make itself known, and I'm working on ways to streamline/mitigate some of these things to a degree, but I also can also see that good planning can only accommodate for so many things. I at least have a few levels of consultation to help guide some decisions, but I agree and think a co-director would be a key step in ensuring this comes together in a smoothly (esp if the scope of the project continues to grow beyond the initial expectation 😅). @GCJ That's stellar!! 😎 Thanks for extending your desire to participate; I like the style and energy behind your posted ReMixes, and could see you being a great fit to the project! I'll be reaching out to you on Discord momentarily to discuss it a bit further here~
    2 points
  41. BardicKnowledge

    25 years....

    Just a head's up, most of the community is on the Discord server these days, and on the off chance either of you aren't there, hop on over! There's a hangout for the anniversary starting around 8:00 PM. (I'll be on an hour later after I get children to bed, which is something I cannot imagine typing back in 2003-2004, haha. :p) https://discord.gg/ocremix?event=1316531137803194460
    2 points
  42. what a fucking song. i got to know it because i binged many an art bell show in the last 2 years. what a national treasure you had in him, man!!! RIP also look at the cover in HD, it's so cool.
    2 points
  43. Lol, I was so confused when I clicked a Secret of Mana remix and heard DKC. I thought that OCR screwed up big time. Loving the combination of these two themes. It's clear there was a lot of effort to make these two themes sound like one rather than two different songs played at different times. It's not jarring, but at times it can sound like someone riffing. Not a bad thing though, there's always fun in people just riffing musically. Good work to all of you. Love it lots.
    2 points
  44. Hudak was the perfect choice for a leadout track, hell yes
    2 points
  45. You already know I'm in!
    2 points
  46. count me in for holiday cheer :)
    2 points
  47. gravitygauntlet

    Tools we use

    Hey Xaleph, I think you've pulled some of my VSTs from the Discord server anyway, but here's a list of some stuff I use commonly: VST Instruments u-he's Zebra2, Hive, Diva. All the u-he synths are notable for having free versions with very limited paywall restrictions; the free versions don't limit settings at all, they just play static or randomize notes intermittently after 20 minutes of rendering/use. This can be worked around by reloading the instance, and it's obviously an easy workaround for final mixdown. FM8 by Native Instruments - goes on sale a lot FMDrive - very cheap Genesis/Mega Drive synth that can read the original instrument files Roland Sound Canvas - not free but essential for a lot of GBA/SNES type sounds. A lot of them make up GBA soundfonts unaltered; Golden Sun, Pokemon, etc. Sforzando and Samplelord are both worth bringing up as soundfont interfaces; the former is free and the latter can notably read some proprietary instrument files used in E-mu kits like the Proteus. Performance Samples has paid VSTs but also a lot of freebies; I use the strings and percussion a lot. They just require a certain version of Kontakt. VST FX Guitar Rig - I use Guitar Rig 5 specifically. Its amps/cabinets are really diverse and convincing and I use the reverb effects on pretty much everything. Convology XT has a free version with a lot of convolution reverb presets. I use them in conjunction with these Impulse Responses a lot to emulate how reverb effects were achieved on the PS1. EliteReducer 2 and CMT Bitcrusher are both free bitcrushers. MeldaProduction has a lot of versatile free FX; I use MCompressor for sidechaining and MVibrato for gated/tremolo effects. ToneBoosters has a lot of free legacy FX i.e. Barricade. Tokyo Dawn Records has some good free/paid FX like Kotelnikov; I use the paid version on my master bus pretty much all the time.
    2 points
  48. Voted! ^_^ 100% agree with Seph on every one of these, (so, ditto!) I wanna see them on dat Panel and passing! I LOVED every single one of them, (and all of y'all are killin' it.) ♥ Looking forward to the Final Round! :D
    2 points
  49. Glad to see this one finally make the light of day. ...Well deserved. @aeroprism @colorado weeks I had expressed before in GSM1 how much I loved this song, and I'll reiterate it again here. Congrats to you both, esp. Seb, for becoming a new ReMixer. If y'all do revisit it (and hope so) would be lovely to hear the extra take. GL. HF. Hugs all around. Nice work. ♡
    2 points
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